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Attack power of shooter and mage

Author Content Date
"SB99"
"4634"
"SB99"Ironically died to a 1shot from perfect at gvw yday. Nerf bow.


Dont understand why dsoma axer has 190 dex to? wtf


Yea they got like 210dex and don't have to put points in wisdom, they just complain that mages are op! Same as the hsoma warriors really!!



Only counter point is that archers with the new bow have a wis of 190ish… and still get 1 banged… I’ve got no problem with low wis build to get multi shot by mages as I choose to run a low wis build.

So a dsoma axer ‘can have’ upto 210dex… but if you look at archers they have over 250, then sling 80+dex gear on so kinda fighting a loosing battle.

Bows have suffered from damage over distance which is fair and survival or new bows is getting better, also think the dex calcs as suggested on discord could balance some more out? Thing is with everything it may or may not work but unless it’s trialled it’s kinda hard to say ‘nerf this’, ‘don’t nerf that’… all I see at the minute is in dsoma it’s archers and mages mainly that dominate with the dex range and high proc… it should balanced to bring more classes into the foray.
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[quote="AXOM"][quote="SB99"][quote="4634"][quote="SB99"]Ironically died to a 1shot from perfect at gvw yday. Nerf bow.[/quote] Dont understand why dsoma axer has 190 dex to? wtf [/quote] Yea they got like 210dex and don't have to put points in wisdom, they just complain that mages are op! Same as the hsoma warriors really!! [/quote] Only counter point is that archers with the new bow have a wis of 190ish… and still get 1 banged… I’ve got no problem with low wis build to get multi shot by mages as I choose to run a low wis build. So a dsoma axer ‘can have’ upto 210dex… but if you look at archers they have over 250, then sling 80+dex gear on so kinda fighting a loosing battle. Bows have suffered from damage over distance which is fair and survival or new bows is getting better, also think the dex calcs as suggested on discord could balance some more out? Thing is with everything it may or may not work but unless it’s trialled it’s kinda hard to say ‘nerf this’, ‘don’t nerf that’… all I see at the minute is in dsoma it’s archers and mages mainly that dominate with the dex range and high proc… it should balanced to bring more classes into the foray. [/quote]
Mage and archer are the best solo kind of playstyle. The damage from ashar 4th sword is honestly ridiculously funny. Stone + 4th sword = no one survives it but you could easily survive a mage through a whole stone. I know because people have survived stones against me. Would a mage survive a stone against any new weapon? Probably not. Honestly I'd argue mage would probably be the worst class on dsoma right now. People have been really quick to call for nerfs on mages when all classes seem to be off the scale damage wise.

Hsoma new staff gives a min 6 ma on my old nega staff which is fine really but now there is range damage reduction on magic so essentially making the class rubbish. Hsoma bow is like double the damage, Dsoma bow is double damage - all melee has received ridiculously high damage from the new weapons but mage remains more or less the same or worse. The point of this is that mages have been nerfed after being nerfed and nerfed again. As far as I'm concerned I've wasted my time leveling a mage on dsoma.

As I said multiple times, Dsoma has low hp and weaken proc and if that is fixed then we will see less one bangs/ maybe no one bangs but then there is the issue of melee/stone 1shotting everyone and archer dispell/confuse/blind set as well as doin 40% of your hp with an arrow.

To conclude, remove damage over distance for mages, fix the weaken proc and get hp elixirs/new calculations going then move on to the real problem of ridiculous melee weapons including bow still being too strong, 5th axe lasting way too long (7seconds is ridiculous).
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[quote="SB99"]Mage and archer are the best solo kind of playstyle. The damage from ashar 4th sword is honestly ridiculously funny. Stone + 4th sword = no one survives it but you could easily survive a mage through a whole stone. I know because people have survived stones against me. Would a mage survive a stone against any new weapon? Probably not. Honestly I'd argue mage would probably be the worst class on dsoma right now. People have been really quick to call for nerfs on mages when all classes seem to be off the scale damage wise. Hsoma new staff gives a min 6 ma on my old nega staff which is fine really but now there is range damage reduction on magic so essentially making the class rubbish. Hsoma bow is like double the damage, Dsoma bow is double damage - all melee has received ridiculously high damage from the new weapons but mage remains more or less the same or worse. The point of this is that mages have been nerfed after being nerfed and nerfed again. As far as I'm concerned I've wasted my time leveling a mage on dsoma. As I said multiple times, Dsoma has low hp and weaken proc and if that is fixed then we will see less one bangs/ maybe no one bangs but then there is the issue of melee/stone 1shotting everyone and archer dispell/confuse/blind set as well as doin 40% of your hp with an arrow. To conclude, remove damage over distance for mages, fix the weaken proc and get hp elixirs/new calculations going then move on to the real problem of ridiculous melee weapons including bow still being too strong, 5th axe lasting way too long (7seconds is ridiculous).[/quote]
"SB99"Mage and archer are the best solo kind of playstyle. The damage from ashar 4th sword is honestly ridiculously funny. Stone + 4th sword = no one survives it but you could easily survive a mage through a whole stone. I know because people have survived stones against me. Would a mage survive a stone against any new weapon? Probably not. Honestly I'd argue mage would probably be the worst class on dsoma right now. People have been really quick to call for nerfs on mages when all classes seem to be off the scale damage wise.

Hsoma new staff gives a min 6 ma on my old nega staff which is fine really but now there is range damage reduction on magic so essentially making the class rubbish. Hsoma bow is like double the damage, Dsoma bow is double damage - all melee has received ridiculously high damage from the new weapons but mage remains more or less the same or worse. The point of this is that mages have been nerfed after being nerfed and nerfed again. As far as I'm concerned I've wasted my time leveling a mage on dsoma.

As I said multiple times, Dsoma has low hp and weaken proc and if that is fixed then we will see less one bangs/ maybe no one bangs but then there is the issue of melee/stone 1shotting everyone and archer dispell/confuse/blind set as well as doin 40% of your hp with an arrow.

To conclude, remove damage over distance for mages, fix the weaken proc and get hp elixirs/new calculations going then move on to the real problem of ridiculous melee weapons including bow still being too strong, 5th axe lasting way too long (7seconds is ridiculous).


The new weps really weren't thought out, the new sword at epic tag 2 hits a dsoma mage no auras needed, the damage output was far too high before the new uber weps, e.g a new epic sword is 60 min damage above the next best sword in game, add the skill buff you're talking an extra 120 damage per normal hit minimum
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[quote="ARMOURZZZ"][quote="SB99"]Mage and archer are the best solo kind of playstyle. The damage from ashar 4th sword is honestly ridiculously funny. Stone + 4th sword = no one survives it but you could easily survive a mage through a whole stone. I know because people have survived stones against me. Would a mage survive a stone against any new weapon? Probably not. Honestly I'd argue mage would probably be the worst class on dsoma right now. People have been really quick to call for nerfs on mages when all classes seem to be off the scale damage wise. Hsoma new staff gives a min 6 ma on my old nega staff which is fine really but now there is range damage reduction on magic so essentially making the class rubbish. Hsoma bow is like double the damage, Dsoma bow is double damage - all melee has received ridiculously high damage from the new weapons but mage remains more or less the same or worse. The point of this is that mages have been nerfed after being nerfed and nerfed again. As far as I'm concerned I've wasted my time leveling a mage on dsoma. As I said multiple times, Dsoma has low hp and weaken proc and if that is fixed then we will see less one bangs/ maybe no one bangs but then there is the issue of melee/stone 1shotting everyone and archer dispell/confuse/blind set as well as doin 40% of your hp with an arrow. To conclude, remove damage over distance for mages, fix the weaken proc and get hp elixirs/new calculations going then move on to the real problem of ridiculous melee weapons including bow still being too strong, 5th axe lasting way too long (7seconds is ridiculous).[/quote] The new weps really weren't thought out, the new sword at epic tag 2 hits a dsoma mage no auras needed, the damage output was far too high before the new uber weps, e.g a new epic sword is 60 min damage above the next best sword in game, add the skill buff you're talking an extra 120 damage per normal hit minimum[/quote]
theres some discussions surround these issues on discord
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[quote="ADVANTAGE"]theres some discussions surround these issues on discord[/quote]

 

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