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after a 7 week break....

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Wipe server.

Cap how many levels you can gain in one day. Forget rested exp, you need to cap how quickly people can level. The majority of people have lives, I don't mean to be one of those get a life people, but seriously, most people who might play this server can maybe spare an hour or two a night.

What exists currently is the hardcore player base who live their lives to play games. No judgment here. I'm just saying if you want a larger user count then you have to cater to the casual gamer. The majority of us aren't far off hitting middle age, if you want to keep the soma community alive you have to evolve with the players. Most of us have lives, work, kids, social lives. You can't expect people to commit 20+ hours a week to be competitive.

Think about what you want, your community is on it's knees because you can't adapt.
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[quote="JIBBY"]Wipe server. Cap how many levels you can gain in one day. Forget rested exp, you need to cap how quickly people can level. The majority of people have lives, I don't mean to be one of those get a life people, but seriously, most people who might play this server can maybe spare an hour or two a night. What exists currently is the hardcore player base who live their lives to play games. No judgment here. I'm just saying if you want a larger user count then you have to cater to the casual gamer. The majority of us aren't far off hitting middle age, if you want to keep the soma community alive you have to evolve with the players. Most of us have lives, work, kids, social lives. You can't expect people to commit 20+ hours a week to be competitive. Think about what you want, your community is on it's knees because you can't adapt. [/quote]
Tweeks need making in order for the server to survive imo. Valour system - I dont think it works with the user count as it currently is. Its far to time consuming, i play ALOT and from level 1 - 130+ i havent had 400. Then on top of that for us mere mortals the anvil eats them .

Drop rates need perm increasing, Mags these days seem to not even cast a shadow on what they were like years back, Also I hear a few people tell me they left due to the immunity pot implication, Remove it and give 2 kill immune.

My suggestion would be make Valour weps or bulk scrolls drop from bosses. With this valour being addded you have 4 - 5 people with OP weapons and everyone else, casual or hardcore chasing there coat tails.

I totally understand what Jibby was saying even if he/she does seem to envy hardcore gamers lol I play soma for well over a 100 hours a week on average and belive if some minor tweeks and changes were added maybe we would see it flourish again.

Hsoma is shock horror these days you have a average of 15 players most the time, so somethings got to be done or i fear the demise of the server.
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[quote="BIGCLIFFY"]Tweeks need making in order for the server to survive imo. Valour system - I dont think it works with the user count as it currently is. Its far to time consuming, i play ALOT and from level 1 - 130+ i havent had 400. Then on top of that for us mere mortals the anvil eats them . Drop rates need perm increasing, Mags these days seem to not even cast a shadow on what they were like years back, Also I hear a few people tell me they left due to the immunity pot implication, Remove it and give 2 kill immune. My suggestion would be make Valour weps or bulk scrolls drop from bosses. With this valour being addded you have 4 - 5 people with OP weapons and everyone else, casual or hardcore chasing there coat tails. I totally understand what Jibby was saying even if he/she does seem to envy hardcore gamers lol I play soma for well over a 100 hours a week on average and belive if some minor tweeks and changes were added maybe we would see it flourish again. Hsoma is shock horror these days you have a average of 15 players most the time, so somethings got to be done or i fear the demise of the server.[/quote]
Appreciate the feedback and just to clarify we wouldn’t ever wipe and launch a new server. As it’s been correctly pointed out neither myself or Finito have much time for soma right now. For whatever reason that is the reality.

Mine is purely from some personal stuff that is taking time up that I would rather not go into.

The game will still exist, and yes of course I will try to find some time to do some QoL changes when possible.

As for horde, the maps ready, the mobs are ready (well some), we all know that the weps are ready too. However, I believe the functionality ask became a bit OTT and probably needs stripping back to an MVP (the trello card).

Now I know this isn’t what people want to hear and of course we’d love to be in a position to give more time to soma but we aren’t.

Hope you’re all doing well and I do urge you to share any QoL changes we can make in the ideas section. I’ve seen some discord chats but they do get lost.

Edit:

https://myth-of-soma.com/News/Article.asp?id=260
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[quote="ISYLVER"]Appreciate the feedback and just to clarify we wouldn’t ever wipe and launch a new server. As it’s been correctly pointed out neither myself or Finito have much time for soma right now. For whatever reason that is the reality. Mine is purely from some personal stuff that is taking time up that I would rather not go into. The game will still exist, and yes of course I will try to find some time to do some QoL changes when possible. As for horde, the maps ready, the mobs are ready (well some), we all know that the weps are ready too. However, I believe the functionality ask became a bit OTT and probably needs stripping back to an MVP (the trello card). Now I know this isn’t what people want to hear and of course we’d love to be in a position to give more time to soma but we aren’t. Hope you’re all doing well and I do urge you to share any QoL changes we can make in the ideas section. I’ve seen some discord chats but they do get lost. Edit: [url]https://myth-of-soma.com/News/Article.asp?id=260[/url][/quote]
Thank you iSylver, much appreciated as a swordie that the 1 handed nega tier axe and sword for dsoma and hsoma now drops from other mobs inline with the rest of the nega tier weapons.

This seems the best place for the community to post any Qol suggestions to keep with the theme of the thread.

On hsoma we recently had our con raised from 30 to 32 which increased our hp, could you possibly look at tweaking the dsoma hp so they can get an hp increase too?

Could you take a look at the 2 different types of md on soma ie mage armour and shields? OE only work on the armour and replace the shields md. if there was just 1 type of md the OE would help the character builds that use shields to combat magic ( mobs and players ) this then could help with better feedback regarding the recent range reduction on mages etc.
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[quote="RAVENSOUL"]Thank you iSylver, much appreciated as a swordie that the 1 handed nega tier axe and sword for dsoma and hsoma now drops from other mobs inline with the rest of the nega tier weapons. This seems the best place for the community to post any Qol suggestions to keep with the theme of the thread. On hsoma we recently had our con raised from 30 to 32 which increased our hp, could you possibly look at tweaking the dsoma hp so they can get an hp increase too? Could you take a look at the 2 different types of md on soma ie mage armour and shields? OE only work on the armour and replace the shields md. if there was just 1 type of md the OE would help the character builds that use shields to combat magic ( mobs and players ) this then could help with better feedback regarding the recent range reduction on mages etc.[/quote]
https://myth-of-soma.com/News/Article.asp?id=261
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[quote="ISYLVER"][url]https://myth-of-soma.com/News/Article.asp?id=261[/url][/quote]
Some decent stuff there for pvp'ers.

New 1H weps dropping apparently is good.
Only played 10 hours ish this week mainly at elders.
3 valour scrolls.. 0 mystical frags, 0 nega weps , 0 new 1H weps...

Could me being lazy, greedy or otherwise, but not getting any vibes of things being better for pve players.

Personally would like to see some boost for valour scrolls.. get a few more in game... some equalisation of stuff and gear.. then

Possibly a 10-20 + level increase.. slow... some of this new stuff, arms/weps dropping from normal hunting.

Ofc there is a hardcore of players that do bosses 24/7 etc and they deserve rewards for that.

With a limited supply of bosses, and limited hours for players that work and have a life outside Soma, any progression is very limited.

I'm still of the opinion that at least 50% of players here aren't particularly interested in pvp.

Good that the gm's are still here doing their 'stuff' , but a little more for the casual players, and rewarding a few hours play a week would be nice.
Atm.. seems like only 24/7 boss hunters are moving forwards.

Successful server would mean everyone moving forwards, however slowly.. time vs rewards..
Everyone has to gain.

Not being lazy or greedy. Working now, and would like to see a bit more for everyone, not just the 24/7'rs

Everyone has their own preferred playstyles, and preferences of what they want from the game.
Would like to see some more levels, so any dry periods of drops, or bad runs at the anvil, would be made less painful.. if at least you could gain some stats.

x
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[quote="VIN_PETROL"]Some decent stuff there for pvp'ers. New 1H weps dropping apparently is good. Only played 10 hours ish this week mainly at elders. 3 valour scrolls.. 0 mystical frags, 0 nega weps , 0 new 1H weps... Could me being lazy, greedy or otherwise, but not getting any vibes of things being better for pve players. Personally would like to see some boost for valour scrolls.. get a few more in game... some equalisation of stuff and gear.. then Possibly a 10-20 + level increase.. slow... some of this new stuff, arms/weps dropping from normal hunting. Ofc there is a hardcore of players that do bosses 24/7 etc and they deserve rewards for that. With a limited supply of bosses, and limited hours for players that work and have a life outside Soma, any progression is very limited. I'm still of the opinion that at least 50% of players here aren't particularly interested in pvp. Good that the gm's are still here doing their 'stuff' , but a little more for the casual players, and rewarding a few hours play a week would be nice. Atm.. seems like only 24/7 boss hunters are moving forwards. Successful server would mean everyone moving forwards, however slowly.. time vs rewards.. Everyone has to gain. Not being lazy or greedy. Working now, and would like to see a bit more for everyone, not just the 24/7'rs Everyone has their own preferred playstyles, and preferences of what they want from the game. Would like to see some more levels, so any dry periods of drops, or bad runs at the anvil, would be made less painful.. if at least you could gain some stats. x [/quote]
you can do lvl and stat squish no need server wipe if you dont wanna do it
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[quote="SYONIDE"]you can do lvl and stat squish no need server wipe if you dont wanna do it[/quote]
"ISYLVER"Appreciate the feedback and just to clarify we wouldn’t ever wipe and launch a new server. As it’s been correctly pointed out neither myself or Finito have much time for soma right now. For whatever reason that is the reality.

Mine is purely from some personal stuff that is taking time up that I would rather not go into.

The game will still exist, and yes of course I will try to find some time to do some QoL changes when possible.

As for horde, the maps ready, the mobs are ready (well some), we all know that the weps are ready too. However, I believe the functionality ask became a bit OTT and probably needs stripping back to an MVP (the trello card).

Now I know this isn’t what people want to hear and of course we’d love to be in a position to give more time to soma but we aren’t.

Hope you’re all doing well and I do urge you to share any QoL changes we can make in the ideas section. I’ve seen some discord chats but they do get lost.

Edit:

https://myth-of-soma.com/News/Article.asp?id=260


Politely would suggest.

This year has been a total wipeout...

Vibes of ''sit back,relax and get ready to enjoy'' at the beginning of the year

totally op weps... inadequate armours... totally ott ways of obtaining them..
5 xtra levs obtainable in 2-3 weeks,
Boss campers, 24/7 getting the raros etc...
Not enough bosses, IF .. ppl could be assed playing to attend them.

A few tweaks for pvp.

Players getting big craft skill. spending 3-4-5-k hours whatever ..still breaking stuff at +2 going +3..when players with 0 skill can get +2.
Tbh... you don't listen to basic requests for qol changes.

100's of players here capped in the last 12 months and aren't playing anymore.

Not sure who ur target audience here is anymore. But

I feel ur effort and 'listening skills' aren't up to the job.

Not sure why Finito doesn't have a bigger role to play in the way the game develops.
Obvious to see Isylver hasn't the time or inclination to take the game forward.

I say this with respect. But let's face it.
The last year .. or so.. has been a waste of time for most players.
Nothing but gear chasing, with frankly boring the titties off you quests.

The actual game of Soma has long disappeared. Just a drag of monotony, breakages and no reward for time invested.
All we have now is a time-waster of an attempt of a game for players with nothing better to do with their lives.
Previously , being one of this type of players..ive given up and got a job 3 months ago.

Things aren't good here.

I think you know that, and are slowly closing the game down, so you can blame it on low usercount when u close the server.

Hope i'm wrong, but this is the picture that's coming forward.

All said with respect and regret.

x

TLDR @ isylver .. if u cba... pass the leadership to Finito tbh
x
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[quote="VIN_PETROL"][quote="ISYLVER"]Appreciate the feedback and just to clarify we wouldn’t ever wipe and launch a new server. As it’s been correctly pointed out neither myself or Finito have much time for soma right now. For whatever reason that is the reality. Mine is purely from some personal stuff that is taking time up that I would rather not go into. The game will still exist, and yes of course I will try to find some time to do some QoL changes when possible. As for horde, the maps ready, the mobs are ready (well some), we all know that the weps are ready too. However, I believe the functionality ask became a bit OTT and probably needs stripping back to an MVP (the trello card). Now I know this isn’t what people want to hear and of course we’d love to be in a position to give more time to soma but we aren’t. Hope you’re all doing well and I do urge you to share any QoL changes we can make in the ideas section. I’ve seen some discord chats but they do get lost. Edit: [url]https://myth-of-soma.com/News/Article.asp?id=260[/url][/quote] Politely would suggest. This year has been a total wipeout... Vibes of ''sit back,relax and get ready to enjoy'' at the beginning of the year totally op weps... inadequate armours... totally ott ways of obtaining them.. 5 xtra levs obtainable in 2-3 weeks, Boss campers, 24/7 getting the raros etc... Not enough bosses, IF .. ppl could be assed playing to attend them. A few tweaks for pvp. Players getting big craft skill. spending 3-4-5-k hours whatever ..still breaking stuff at +2 going +3..when players with 0 skill can get +2. Tbh... you don't listen to basic requests for qol changes. 100's of players here capped in the last 12 months and aren't playing anymore. Not sure who ur target audience here is anymore. But I feel ur effort and 'listening skills' aren't up to the job. Not sure why Finito doesn't have a bigger role to play in the way the game develops. Obvious to see Isylver hasn't the time or inclination to take the game forward. I say this with respect. But let's face it. The last year .. or so.. has been a waste of time for most players. Nothing but gear chasing, with frankly boring the titties off you quests. The actual game of Soma has long disappeared. Just a drag of monotony, breakages and no reward for time invested. All we have now is a time-waster of an attempt of a game for players with nothing better to do with their lives. Previously , being one of this type of players..ive given up and got a job 3 months ago. Things aren't good here. I think you know that, and are slowly closing the game down, so you can blame it on low usercount when u close the server. Hope i'm wrong, but this is the picture that's coming forward. All said with respect and regret. x TLDR @ isylver .. if u cba... pass the leadership to Finito tbh x [/quote]
I think there’s a lot you’ve said there which is wrong. There has been a lot done in the last month or so which has helped the server.

There is one thing I agree with you on though, soma has lost some of it's soma so to speak. With monotonous kill quests added. There have been some really good suggestions for new quest lines which possibly couldn’t be introduced for coding reasons, but I don’t know.

Valour weapons and armors are viable to obtain, I’m close to my 5th epic weapon and also had 2 armor parts with plenty of quests remaining to get more.

One thing which HAS to happen when this event ends is valour dropping from mobs you hunt still, otherwise that’s going to put alot of people off playing who hunt for valour opposed to running crystals or bosses for valour drops.

In terms of giving Isylver a hard time for how active he is is a low blow. He’s got a young family which takes priority and that’s just how life is. If that’s something you don’t like then you can either start your own server and quit your job and put time into making it amazing with no flaws like you’re ideas suggest, or you can play the game for what it is and enjoy that without being rude.
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[quote="TYRESE"]I think there’s a lot you’ve said there which is wrong. There has been a lot done in the last month or so which has helped the server. There is one thing I agree with you on though, soma has lost some of it's soma so to speak. With monotonous kill quests added. There have been some really good suggestions for new quest lines which possibly couldn’t be introduced for coding reasons, but I don’t know. Valour weapons and armors are viable to obtain, I’m close to my 5th epic weapon and also had 2 armor parts with plenty of quests remaining to get more. One thing which HAS to happen when this event ends is valour dropping from mobs you hunt still, otherwise that’s going to put alot of people off playing who hunt for valour opposed to running crystals or bosses for valour drops. In terms of giving Isylver a hard time for how active he is is a low blow. He’s got a young family which takes priority and that’s just how life is. If that’s something you don’t like then you can either start your own server and quit your job and put time into making it amazing with no flaws like you’re ideas suggest, or you can play the game for what it is and enjoy that without being rude. [/quote]
Not being rude or giving a hard time, just stating facts as they seem.. could be wrong as you say..just an opinion.

I don't play atm, which is the main point of what i wrote.
Did play all year till August, and ran out of reasons to continue.

Maybe thats my problem..

If you're happy, fine.
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[quote="VIN_PETROL"]Not being rude or giving a hard time, just stating facts as they seem.. could be wrong as you say..just an opinion. I don't play atm, which is the main point of what i wrote. Did play all year till August, and ran out of reasons to continue. Maybe thats my problem.. If you're happy, fine. [/quote]
Lupi log on and give me all your bar please 🤣
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[quote="WEDDINGCAKE"]Lupi log on and give me all your bar please 🤣[/quote]
I’m sorry, I really am but you arnt a new player, Lupi, and you probably have been the top 10 ‘committed’ players in the user count for several years. You’ve single handled created all manner of builds, capped most of your characters, so you knew or choose to ignore and carry on playing despite low participation from the GMs. Something that hasn’t changed since the Negamare patch. The level of content changes hasn’t really changed much either since then.

Tell me please, what was you suddenly expecting from a game to happen for you? You pretty much phrased your existence from your post as ‘I quit the game and got a job’. If I take that literally, then my comment to you is - the two were never exclusive? And isn’t for 99% of people.

Congrats on getting a job but most people find a way to balance that out. I agree that things could be better in the game but it reads like your entitled to something from everyone.

Didn’t you enjoy the game to get as far as you did?
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[quote="FOXTRCK"]I’m sorry, I really am but you arnt a new player, Lupi, and you probably have been the top 10 ‘committed’ players in the user count for several years. You’ve single handled created all manner of builds, capped most of your characters, so you knew or choose to ignore and carry on playing despite low participation from the GMs. Something that hasn’t changed since the Negamare patch. The level of content changes hasn’t really changed much either since then. Tell me please, what was you suddenly expecting from a game to happen for you? You pretty much phrased your existence from your post as ‘I quit the game and got a job’. If I take that literally, then my comment to you is - the two were never exclusive? And isn’t for 99% of people. Congrats on getting a job but most people find a way to balance that out. I agree that things could be better in the game but it reads like your entitled to something from everyone. Didn’t you enjoy the game to get as far as you did?[/quote]
"FOXTRCK"I’m sorry, I really am but you arnt a new player, Lupi, and you probably have been the top 10 ‘committed’ players in the user count for several years. You’ve single handled created all manner of builds, capped most of your characters, so you knew or choose to ignore and carry on playing despite low participation from the GMs. Something that hasn’t changed since the Negamare patch. The level of content changes hasn’t really changed much either since then.

Tell me please, what was you suddenly expecting from a game to happen for you? You pretty much phrased your existence from your post as ‘I quit the game and got a job’. If I take that literally, then my comment to you is - the two were never exclusive? And isn’t for 99% of people.

Congrats on getting a job but most people find a way to balance that out. I agree that things could be better in the game but it reads like your entitled to something from everyone.

Didn’t you enjoy the game to get as far as you did?


Yes fox.. i did enjoy the game, when it had reason, goals and targets to try achieve.
Beginning of this year ( ish), when new levels were talked of, horde mode was talked of ..there seemed to be an air of optimism.
After playing till August, 5 levels that took a fortnight, nothing new really.. the valour quests not really my cup of tea.. my problem maybe, but i chose to do the crafting..got as far as 230 + .. did some farming of mats etc and blew most of it up at +2-3 ..
In short, nothing new.. no levels.. very few drops and the whole game now is doing bosses to try chase the best gear.
As regards working, i do that at home and could easily fit that into playing soma if desired.

I have great respect for Isylver and Finito, and have faith that some new stuff will be introduced at some point in the future.
In fact, even if another server started, with other ppl hosting it, i wouldn't play. The gm's here have been true to their word about it being a long term project, and that's commendable. Just wish their original enthusiasm had continued at a faster pace.

I still have all my items.. some decent stuff... and will be keeping them in the hope of using them again.

So, i wish the game good luck, and also to all ''that sail in her'' and hope it continues.

x


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[quote="VIN_PETROL"][quote="FOXTRCK"]I’m sorry, I really am but you arnt a new player, Lupi, and you probably have been the top 10 ‘committed’ players in the user count for several years. You’ve single handled created all manner of builds, capped most of your characters, so you knew or choose to ignore and carry on playing despite low participation from the GMs. Something that hasn’t changed since the Negamare patch. The level of content changes hasn’t really changed much either since then. Tell me please, what was you suddenly expecting from a game to happen for you? You pretty much phrased your existence from your post as ‘I quit the game and got a job’. If I take that literally, then my comment to you is - the two were never exclusive? And isn’t for 99% of people. Congrats on getting a job but most people find a way to balance that out. I agree that things could be better in the game but it reads like your entitled to something from everyone. Didn’t you enjoy the game to get as far as you did?[/quote] Yes fox.. i did enjoy the game, when it had reason, goals and targets to try achieve. Beginning of this year ( ish), when new levels were talked of, horde mode was talked of ..there seemed to be an air of optimism. After playing till August, 5 levels that took a fortnight, nothing new really.. the valour quests not really my cup of tea.. my problem maybe, but i chose to do the crafting..got as far as 230 + .. did some farming of mats etc and blew most of it up at +2-3 .. In short, nothing new.. no levels.. very few drops and the whole game now is doing bosses to try chase the best gear. As regards working, i do that at home and could easily fit that into playing soma if desired. I have great respect for Isylver and Finito, and have faith that some new stuff will be introduced at some point in the future. In fact, even if another server started, with other ppl hosting it, i wouldn't play. The gm's here have been true to their word about it being a long term project, and that's commendable. Just wish their original enthusiasm had continued at a faster pace. I still have all my items.. some decent stuff... and will be keeping them in the hope of using them again. So, i wish the game good luck, and also to all ''that sail in her'' and hope it continues. x [/quote]
The community have done the most damage, things such as creating 2 super guilds instead of having loads of different guild with different outlooks, the PvP changes have been horrific in so many ways because of all the noise from different sides, PvP, immunity, pk and all of this should of stayed how intended in Esoma, I think the smarter route would of been variety of hunting spots and mobs, instead of 1 mob for a certain lvl in 2 places have 3 different mobs that have differing stats but all around the same str in different maps with a couple spawns each etc, this would of led to more of a mix of builds aswell imo, it would of prevented the griefing etc because you would just move to another mob.

Quests need to be wiped clean and a storyline needs to be implemented, end of. these quests are kind of repetitive and boring.

There has been countless changes that have made this game amazing, it just isn't being used to it's full potential and the reason is the community have created the game... the gms have little time so they go with the noisiest and it ruins the game for the rest.

There needs to be more variety in terms of farming etc, magmas are great but they get boring, something with slightly different stats, slightly different drop files and most importantly a different skin would spice stuff up a bit.

It would be brave but the right thing to do if they just reversed the questionable additions around PvP, wiped the quest log and put in a story line, which I'm sure some guys wanted to help write up? added a few more mobs with varying dex and hp etc to give you other options to boars trolls, vafers etc same for int mobs and dsoma, new farming mobs and a way to encourage guild hunts and so on.
A month of committed gm "Revival" or "medical care" for the server would do a world of good and completely change the game to it's former and future glory.

I'm sure there are more things than I have listed that need "Fixing" that are known.
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[quote="THAL"]The community have done the most damage, things such as creating 2 super guilds instead of having loads of different guild with different outlooks, the PvP changes have been horrific in so many ways because of all the noise from different sides, PvP, immunity, pk and all of this should of stayed how intended in Esoma, I think the smarter route would of been variety of hunting spots and mobs, instead of 1 mob for a certain lvl in 2 places have 3 different mobs that have differing stats but all around the same str in different maps with a couple spawns each etc, this would of led to more of a mix of builds aswell imo, it would of prevented the griefing etc because you would just move to another mob. Quests need to be wiped clean and a storyline needs to be implemented, end of. these quests are kind of repetitive and boring. There has been countless changes that have made this game amazing, it just isn't being used to it's full potential and the reason is the community have created the game... the gms have little time so they go with the noisiest and it ruins the game for the rest. There needs to be more variety in terms of farming etc, magmas are great but they get boring, something with slightly different stats, slightly different drop files and most importantly a different skin would spice stuff up a bit. It would be brave but the right thing to do if they just reversed the questionable additions around PvP, wiped the quest log and put in a story line, which I'm sure some guys wanted to help write up? added a few more mobs with varying dex and hp etc to give you other options to boars trolls, vafers etc same for int mobs and dsoma, new farming mobs and a way to encourage guild hunts and so on. A month of committed gm "Revival" or "medical care" for the server would do a world of good and completely change the game to it's former and future glory. I'm sure there are more things than I have listed that need "Fixing" that are known.[/quote]
I think GMs genuinely did the best they could, but the majority view wasn't always on forum or a PM/PMs to a GM in game, which I think was completely missed and made new players leave, it should have been a lot more new player friendly, which it was starting to be but even the 2 kill rule was then taken out to please current players at the time (are they even still here?), combine that with toxic players in the community it was bound to not end well.

Now the game just feels like a constant uphill struggle, the capped players can come back whenever, which was fine if the game wasn't literally forced to be all about PvP.

No point levelling a player just to be served up for an evening of harassment and trash talk.

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[quote="MEHVIYAT"]I think GMs genuinely did the best they could, but the majority view wasn't always on forum or a PM/PMs to a GM in game, which I think was completely missed and made new players leave, it should have been a lot more new player friendly, which it was starting to be but even the 2 kill rule was then taken out to please current players at the time (are they even still here?), combine that with toxic players in the community it was bound to not end well. Now the game just feels like a constant uphill struggle, the capped players can come back whenever, which was fine if the game wasn't literally forced to be all about PvP. No point levelling a player just to be served up for an evening of harassment and trash talk. [/quote]

 

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