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The reason why no one Farms anymore.

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https://youtu.be/LxWy_N9wSGo

Easy fix is to massively increase the drop rate of things that are actually useful

Or

Add a new mob to farm and give it Med Gems too (Also Increasing drop rate if it takes longer to kill)

The above idea would be probably the best as if offers the community more content, perhaps increasing the UC by 25-50% and you can't bot it as Palus and DF are still botted.

It's kinda sad that the best drops you can get from mags are unironically Barrs... So Please Look into this.

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[quote="CHEREBGADOL"][url]https://youtu.be/LxWy_N9wSGo[/url] Easy fix is to massively increase the drop rate of things that are actually useful Or Add a new mob to farm and give it Med Gems too (Also Increasing drop rate if it takes longer to kill) The above idea would be probably the best as if offers the community more content, perhaps increasing the UC by 25-50% and you can't bot it as Palus and DF are still botted. It's kinda sad that the best drops you can get from mags are unironically Barrs... So Please Look into this. [/quote]
A new farming mob isn’t really needed tbh, just the drop files of elder mags and mags just needs looking at. Could easily be done while there working on the hoard map.

Just look at both drop files and I bet majority of players would come to same conclusions as to what to remove, add etc
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[quote="RAVENSOUL"]A new farming mob isn’t really needed tbh, just the drop files of elder mags and mags just needs looking at. Could easily be done while there working on the hoard map. Just look at both drop files and I bet majority of players would come to same conclusions as to what to remove, add etc[/quote]
A new farming mob would be a great idea.
A mob with elder type stats but with more mele.
Like an elder with some str and dex.
A mob to drop champion armour..and possibly a new tier weapon, somewhere between nega and valour weapon.
A mob that might drop all gems.
A mob that's stronger than an elder.. but gives players a reason to farm..and the hope to get some armour and weapons.
Players need weapons and armours... and most don't play 24/7.
Players with items make for a better market, more reason to play and the desire to play.
It's a no brainer.
Just depends if the gm's wana do it.
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[quote="LUPISCUS"]A new farming mob would be a great idea. A mob with elder type stats but with more mele. Like an elder with some str and dex. A mob to drop champion armour..and possibly a new tier weapon, somewhere between nega and valour weapon. A mob that might drop all gems. A mob that's stronger than an elder.. but gives players a reason to farm..and the hope to get some armour and weapons. Players need weapons and armours... and most don't play 24/7. Players with items make for a better market, more reason to play and the desire to play. It's a no brainer. Just depends if the gm's wana do it.[/quote]
If you spoke to people who have left, adding a farming mob won’t get them back.

Two biggest things are the levelling on hsoma is essentially fucked, and GM’s have stated many times they don’t want to fix it.

The GM’s arn’t active. What happened to all that “apply for forum mod” “apply for ingame event spawner” Ect. Game is only as good as the people running it. And if they don’t have time, we’ll nobody is gonna give time as a player.

Heck take some of the donations and pay someone impartial to log in 3 random times a week to spawn bosses and events.
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[quote="OPENTHEDOOR"]If you spoke to people who have left, adding a farming mob won’t get them back. Two biggest things are the levelling on hsoma is essentially fucked, and GM’s have stated many times they don’t want to fix it. The GM’s arn’t active. What happened to all that “apply for forum mod” “apply for ingame event spawner” Ect. Game is only as good as the people running it. And if they don’t have time, we’ll nobody is gonna give time as a player. Heck take some of the donations and pay someone impartial to log in 3 random times a week to spawn bosses and events. [/quote]
"RAVENSOUL"A new farming mob isn’t really needed tbh, just the drop files of elder mags and mags just needs looking at. Could easily be done while there working on the hoard map.

Just look at both drop files and I bet majority of players would come to same conclusions as to what to remove, add etc


Tho I agree the drop files at mags. Red looking at.

A new farming mob is also a good idea.

No one wants to run around with op gear killing mags for bars or wooden boards

Still think nega drops should be looked at to

Also think Titus should be craftale now
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[quote="DAENAERYS"][quote="RAVENSOUL"]A new farming mob isn’t really needed tbh, just the drop files of elder mags and mags just needs looking at. Could easily be done while there working on the hoard map. Just look at both drop files and I bet majority of players would come to same conclusions as to what to remove, add etc[/quote] Tho I agree the drop files at mags. Red looking at. A new farming mob is also a good idea. No one wants to run around with op gear killing mags for bars or wooden boards Still think nega drops should be looked at to Also think Titus should be craftale now [/quote]
"OPENTHEDOOR"If you spoke to people who have left, adding a farming mob won’t get them back.

Two biggest things are the levelling on hsoma is essentially fucked, and GM’s have stated many times they don’t want to fix it.

The GM’s arn’t active. What happened to all that “apply for forum mod” “apply for ingame event spawner” Ect. Game is only as good as the people running it. And if they don’t have time, we’ll nobody is gonna give time as a player.

Heck take some of the donations and pay someone impartial to log in 3 random times a week to spawn bosses and events.


1) hsoma levelling is perfect. The gms have perfected it. Just need a cap raise now.
2. There are plenty of players who would enjoy this to help promote the server
3. Bring back donation store first. Add a bot add made items upgrades etc - find a way to implement them without the need for Dan to log in or assign it to the event manager if one was to be introduced.
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[quote="DAENAERYS"][quote="OPENTHEDOOR"]If you spoke to people who have left, adding a farming mob won’t get them back. Two biggest things are the levelling on hsoma is essentially fucked, and GM’s have stated many times they don’t want to fix it. The GM’s arn’t active. What happened to all that “apply for forum mod” “apply for ingame event spawner” Ect. Game is only as good as the people running it. And if they don’t have time, we’ll nobody is gonna give time as a player. Heck take some of the donations and pay someone impartial to log in 3 random times a week to spawn bosses and events. [/quote] 1) hsoma levelling is perfect. The gms have perfected it. Just need a cap raise now. 2. There are plenty of players who would enjoy this to help promote the server 3. Bring back donation store first. Add a bot add made items upgrades etc - find a way to implement them without the need for Dan to log in or assign it to the event manager if one was to be introduced. [/quote]
The levelling system is completely broken. Many players have said this over the last two years or whatever the time is since the last raise.

You know it’s bad when even lupiscus is saying it’s broken and the only thing he ever wants for this server is a wipe.

I’ve said it before and I’ll say it again, if there is a level increase I won’t be levelling a single one of my chars as it’s absolutely pointless.

Back to the main topic, Nite you return after a break and every single time you’re moaning and wanting things changed. Have you maybe thought some isn’t the game for you if it’s too difficult?

Prism spiders / vafers / elders all drop mystical frags, two of those mobs drop SD, and nega is every four hours for champ armor and tears. What exactly do you want to change? Nobody farms vafers or prisms or elders because they are simply lazy, not because they don’t drop. The rates are low I agree, but they still drop.

The only thing I would say which really needs sorting is horde, once that’s fixed and valour drops more from there every 4 hours you’ll soon see an increase in weapons and armors ingame.
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[quote="TYRESE"]The levelling system is completely broken. Many players have said this over the last two years or whatever the time is since the last raise. You know it’s bad when even lupiscus is saying it’s broken and the only thing he ever wants for this server is a wipe. I’ve said it before and I’ll say it again, if there is a level increase I won’t be levelling a single one of my chars as it’s absolutely pointless. Back to the main topic, Nite you return after a break and every single time you’re moaning and wanting things changed. Have you maybe thought some isn’t the game for you if it’s too difficult? Prism spiders / vafers / elders all drop mystical frags, two of those mobs drop SD, and nega is every four hours for champ armor and tears. What exactly do you want to change? Nobody farms vafers or prisms or elders because they are simply lazy, not because they don’t drop. The rates are low I agree, but they still drop. The only thing I would say which really needs sorting is horde, once that’s fixed and valour drops more from there every 4 hours you’ll soon see an increase in weapons and armors ingame. [/quote]
People rarely bother farming the top tier mobs becuase they drop very little of worth now. It's not lazy to decide that spending a few hours at prisms or raps and walking away with literally nothing of value is boring.

It's beyond stupid in a game like soma to have the vast majority of top tier items not dropping in the open world. It's been that way for some time now and the UC has plummited accordingly. Well, I guess if you count all the bots that might not be strictly accurate. Go bots.




As for the leveling system, it's obviously in a weird place. It's odd to have a soft cap effectively becoming a hard cap - it's been that way for so long now though, If it were 'fixed' tomorrow I think all but 1 of my chars would be royally screwed and I guess that bulk of people are in that same boat. Anyone who passed 230/235 str/int would be behind the curve forever and people who pushed something to 250+ would be heavily punished. I don't know that there's an easy solution for that and I'm not sure effectively breaking so many chars would be a smart thing to do.

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[quote="3D"]People rarely bother farming the top tier mobs becuase they drop very little of worth now. It's not lazy to decide that spending a few hours at prisms or raps and walking away with literally nothing of value is boring. It's beyond stupid in a game like soma to have the vast majority of top tier items not dropping in the open world. It's been that way for some time now and the UC has plummited accordingly. Well, I guess if you count all the bots that might not be strictly accurate. Go bots. As for the leveling system, it's obviously in a weird place. It's odd to have a soft cap effectively becoming a hard cap - it's been that way for so long now though, If it were 'fixed' tomorrow I think all but 1 of my chars would be royally screwed and I guess that bulk of people are in that same boat. Anyone who passed 230/235 str/int would be behind the curve forever and people who pushed something to 250+ would be heavily punished. I don't know that there's an easy solution for that and I'm not sure effectively breaking so many chars would be a smart thing to do. [/quote]
Top end mobs since the lvl 100 cap have all been shit for drops. That isn’t something new, blg we’re the last good farming mob. An increase in drop rates would help tempt people back in, but then you have the worry that it’ll be too easy and people will then get bored because they’ve done all they need to do.

Yeah it won’t be easy to fix stats, I don’t know if after the current caps they reduce in % per 0.1, but to make it fair for all chars they have to pass that huge slow down in stats to %. I took tyrese to 246str and like you say he would be at a disadvantage to my other char lauriel who stopped at 226.
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[quote="TYRESE"]Top end mobs since the lvl 100 cap have all been shit for drops. That isn’t something new, blg we’re the last good farming mob. An increase in drop rates would help tempt people back in, but then you have the worry that it’ll be too easy and people will then get bored because they’ve done all they need to do. Yeah it won’t be easy to fix stats, I don’t know if after the current caps they reduce in % per 0.1, but to make it fair for all chars they have to pass that huge slow down in stats to %. I took tyrese to 246str and like you say he would be at a disadvantage to my other char lauriel who stopped at 226. [/quote]
The Magma drop file was magnificent when it first appeared.

The Elder Magma drop file is still magnificent.

Tyrese is right about people being lazy – perhaps, more accurately, folk want stuff to drop faster and include Champion stuff that appeared after the Elders. Still, he’s right.

However, the Magmas (Elders and normal) discriminate against character builds that have low INT. It would be manifestly wrong to increase that discrimination by increasing their worth to greater riches and opulence.

The argument to improve a characters INT just to be able to approach a Magma creates a world where END Characters all become very similar(not desirable in anyone’s thought process).

The Horde map doesn’t discriminate and could perhaps provide an answer to folk’s complaints … ?

Long standing players (and GMs) will know that, as time has progressed and new things added, folk are excited for a short time after implementation then, very quickly, begin demanding more and more and more and more.

Increasing drop rates appeases people for a short time. Increasing drops files appeases people for a short time. Increasing level cap appeases people for a short time. Et al.

Jac
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[quote="PROWLER"]The Magma drop file was magnificent when it first appeared. The Elder Magma drop file is still magnificent. Tyrese is right about people being lazy – perhaps, more accurately, folk want stuff to drop faster and include Champion stuff that appeared after the Elders. Still, he’s right. However, the Magmas (Elders and normal) discriminate against character builds that have low INT. It would be manifestly wrong to increase that discrimination by increasing their worth to greater riches and opulence. The argument to improve a characters INT just to be able to approach a Magma creates a world where END Characters all become very similar(not desirable in anyone’s thought process). The Horde map doesn’t discriminate and could perhaps provide an answer to folk’s complaints … ? Long standing players (and GMs) will know that, as time has progressed and new things added, folk are excited for a short time after implementation then, very quickly, begin demanding more and more and more and more. Increasing drop rates appeases people for a short time. Increasing drops files appeases people for a short time. Increasing level cap appeases people for a short time. Et al. Jac [/quote]
I’m just going through a few points players have made.

The levelling system on human soma is broken 100%
If you have dreams of taking your str over 230 you will end up wasting so much experience.

If you go over 200 dex you will waste experience.

If you go over 230 int you will waste experience.

You are forced to create a well balanced all rounder str/dex/int character to make use of all your 135 levels of experience, Which imho isn’t soma at all.

Negamare drop file, unsure what this drops due to not displaying on forums and never hunted it so unable to comment on this.

Increase drop rates?

Your actually wanting more crap to be left on floor cause nobody already wants the crap that’s being dropped at present???? Forgive my ignorance but I cants see how 2x crap, 4xcrap, 6xcrap would sincerely help bring back players???

Out of interest if any of you kind devil soma players could answer this question for me, much appreciated.

How many stats did you devils earn at level 130, 131, 132, 133, 134, 135 thanks.

Look at the drop files it’s these that need urgent attention.

Titus top warrior armour, dropped by hellish trolls, Vafer raps, elder mags, all which can be hunted 24/7 if you wanted to.

Ancient armour, top mage armour dropped by prism spiders, which you can hunt 24/7 if inclined to do so.

Saviours shield dropped by nega top boss 215 str to use, should be dropped by elder mags, vafers imho. Since only axers/swordies will use this shield for a period of time since there are no 1 handed valour weapons.

You have blg’s that a player spends a large portion of there journey at levelling here and what accessories are dropped to help you..... that’s right crap. Replace them with roks, agility earring, necklace so they can use the delight tabs that actually drop at blg’s on 2 of the accessories that would be of absolute use for every player to hunt at blg.

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[quote="RAVENSOUL"]I’m just going through a few points players have made. The levelling system on human soma is broken 100% If you have dreams of taking your str over 230 you will end up wasting so much experience. If you go over 200 dex you will waste experience. If you go over 230 int you will waste experience. You are forced to create a well balanced all rounder str/dex/int character to make use of all your 135 levels of experience, Which imho isn’t soma at all. Negamare drop file, unsure what this drops due to not displaying on forums and never hunted it so unable to comment on this. Increase drop rates? Your actually wanting more crap to be left on floor cause nobody already wants the crap that’s being dropped at present???? Forgive my ignorance but I cants see how 2x crap, 4xcrap, 6xcrap would sincerely help bring back players??? Out of interest if any of you kind devil soma players could answer this question for me, much appreciated. How many stats did you devils earn at level 130, 131, 132, 133, 134, 135 thanks. Look at the drop files it’s these that need urgent attention. Titus top warrior armour, dropped by hellish trolls, Vafer raps, elder mags, all which can be hunted 24/7 if you wanted to. Ancient armour, top mage armour dropped by prism spiders, which you can hunt 24/7 if inclined to do so. Saviours shield dropped by nega top boss 215 str to use, should be dropped by elder mags, vafers imho. Since only axers/swordies will use this shield for a period of time since there are no 1 handed valour weapons. You have blg’s that a player spends a large portion of there journey at levelling here and what accessories are dropped to help you..... that’s right crap. Replace them with roks, agility earring, necklace so they can use the delight tabs that actually drop at blg’s on 2 of the accessories that would be of absolute use for every player to hunt at blg. [/quote]
"PROWLER"

Tyrese is right about people being lazy – perhaps, more accurately, folk want stuff to drop faster and include Champion stuff that appeared after the Elders. Still, he’s right.



People played and farmed for years and now they don't. Why spend hours upon hours upon hours hunting something when 98% of what drops isn't even worth picking up?

Calling people lazy is blaming the players for the complete mess that is the drop system. It's needed an overhaul for a long, long time but the valour/champ stuff pushed farming, especially top tier mobs, to the almost pointless category.

There's a difference between lazy and masochistic. Blame the players all you like but ask yourself why so many don't login now after doing so for so long.

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[quote="3D"][quote="PROWLER"] Tyrese is right about people being lazy – perhaps, more accurately, folk want stuff to drop faster and include Champion stuff that appeared after the Elders. Still, he’s right. [/quote] People played and farmed for years and now they don't. Why spend hours upon hours upon hours hunting something when 98% of what drops isn't even worth picking up? Calling people lazy is blaming the players for the complete mess that is the drop system. It's needed an overhaul for a long, long time but the valour/champ stuff pushed farming, especially top tier mobs, to the almost pointless category. There's a difference between lazy and masochistic. Blame the players all you like but ask yourself why so many don't login now after doing so for so long. [/quote]
Raven to Answer your question

all devil classes gained
130 - 10 points (every 10th level you get an extra 4)
131 - 6 points
132 - 6 points
133 - 6 points
134 - 6 points
135 - 6 points

However I can only put a maximum of 2 a level into int (MA) and wiz (MD) as a mage which leaves me 2 for con (if my max con went up 2) or 1 con 1 dex

as melle it's exact same points just used differently
usually 2 str
2 dex
2 con
(if the cap for each goes up 2)
any extra is put into wisdom

sometimes as a knuckler str max goes up 1 or as an axer dex cap often goes up 1

so ravensoul in reality in the last cap raise

I gained 10 MA 10 MD and either 9 con 1 dex or 8 con 2 dex

which works out to 5% per .1 int in theory so isn't a million miles off being comparable to hsoma gains if a guy went pure axe or pure int.


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[quote="MAGEY"]Raven to Answer your question all devil classes gained 130 - 10 points (every 10th level you get an extra 4) 131 - 6 points 132 - 6 points 133 - 6 points 134 - 6 points 135 - 6 points However I can only put a maximum of 2 a level into int (MA) and wiz (MD) as a mage which leaves me 2 for con (if my max con went up 2) or 1 con 1 dex as melle it's exact same points just used differently usually 2 str 2 dex 2 con (if the cap for each goes up 2) any extra is put into wisdom sometimes as a knuckler str max goes up 1 or as an axer dex cap often goes up 1 so ravensoul in reality in the last cap raise I gained 10 MA 10 MD and either 9 con 1 dex or 8 con 2 dex which works out to 5% per .1 int in theory so isn't a million miles off being comparable to hsoma gains if a guy went pure axe or pure int. [/quote]
Human soma will become the myth of clones if anymore levels are added.

Gradually over time every player has silently been forced down a one way street, the all round balanced character love it or hate it but that’s where the road ends.

You are absolutely correct Prowler, mags/elders favour int players, was suggested to create a warrior type mag/elder but nothing came about. Players only farm these of late for Barr, due to iSylver making valour armour/weapons needing gold piles and lots of them. Kinda sad that only mags/elders drop huge amounts of Barr yet hellish trolls, Vafer raps, necro wasps, prism spiders Barr drops are abysmal in comparison. So he created Barr sinks, new pots, gold piles, I could go on as I’m sure everyone could we have been banging on about the same problems for ages. This game has far too many brick walls and obstruction in at present to rip all the fun out of logging on, one step forward then 10 back absolutely no progress it breaks my heart what soma is at the moment.

Edit just seen Magey post

Cheers Magey that answered everything.

Second edit, a question for everyone on the topic of drops...

What’s the most amount of drops you have got from a normal mob. I ask cause apparently everything on the list theoretically can drop at once.

Personal had 6 items drop a few times from a mob and I include Barr as an item.
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[quote="RAVENSOUL"]Human soma will become the myth of clones if anymore levels are added. Gradually over time every player has silently been forced down a one way street, the all round balanced character love it or hate it but that’s where the road ends. You are absolutely correct Prowler, mags/elders favour int players, was suggested to create a warrior type mag/elder but nothing came about. Players only farm these of late for Barr, due to iSylver making valour armour/weapons needing gold piles and lots of them. Kinda sad that only mags/elders drop huge amounts of Barr yet hellish trolls, Vafer raps, necro wasps, prism spiders Barr drops are abysmal in comparison. So he created Barr sinks, new pots, gold piles, I could go on as I’m sure everyone could we have been banging on about the same problems for ages. This game has far too many brick walls and obstruction in at present to rip all the fun out of logging on, one step forward then 10 back absolutely no progress it breaks my heart what soma is at the moment. Edit just seen Magey post Cheers Magey that answered everything. Second edit, a question for everyone on the topic of drops... What’s the most amount of drops you have got from a normal mob. I ask cause apparently everything on the list theoretically can drop at once. Personal had 6 items drop a few times from a mob and I include Barr as an item.[/quote]
I don't know how easy/hard they are to fix/impliment:

1) After the current cap 255. Make str/int a flat 5% per .1

2) After the current cap reset the modification/slow so it starts at like 1.5% per .1 again and slows every 5

ect ect idk, I feel you can do something, but both Fin and Isyl have constantly said they see no issue, hence lots leaving.
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[quote="OPENTHEDOOR"]I don't know how easy/hard they are to fix/impliment: 1) After the current cap 255. Make str/int a flat 5% per .1 2) After the current cap reset the modification/slow so it starts at like 1.5% per .1 again and slows every 5 ect ect idk, I feel you can do something, but both Fin and Isyl have constantly said they see no issue, hence lots leaving. [/quote]

 

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