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The reason why no one Farms anymore.

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"OPENTHEDOOR"I don't know how easy/hard they are to fix/impliment:

1) After the current cap 255. Make str/int a flat 5% per .1

2) After the current cap reset the modification/slow so it starts at like 1.5% per .1 again and slows every 5

ect ect idk, I feel you can do something, but both Fin and Isyl have constantly said they see no issue, hence lots leaving.


2) would breathe life back into the game and a way for differing builds to continue.
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[quote="LUPISCUS"][quote="OPENTHEDOOR"]I don't know how easy/hard they are to fix/impliment: 1) After the current cap 255. Make str/int a flat 5% per .1 2) After the current cap reset the modification/slow so it starts at like 1.5% per .1 again and slows every 5 ect ect idk, I feel you can do something, but both Fin and Isyl have constantly said they see no issue, hence lots leaving. [/quote] 2) would breathe life back into the game and a way for differing builds to continue.[/quote]
"DAENAERYS"
"OPENTHEDOOR"If you spoke to people who have left, adding a farming mob won’t get them back.

Two biggest things are the levelling on hsoma is essentially fucked, and GM’s have stated many times they don’t want to fix it.

The GM’s arn’t active. What happened to all that “apply for forum mod” “apply for ingame event spawner” Ect. Game is only as good as the people running it. And if they don’t have time, we’ll nobody is gonna give time as a player.

Heck take some of the donations and pay someone impartial to log in 3 random times a week to spawn bosses and events.


1) hsoma levelling is perfect. The gms have perfected it. Just need a cap raise now.
2. There are plenty of players who would enjoy this to help promote the server
3. Bring back donation store first. Add a bot add made items upgrades etc - find a way to implement them without the need for Dan to log in or assign it to the event manager if one was to be introduced.


I stopped playing at lvl 133, I didn’t even reach the cap. 250+ Str and it was nearly 8% per .1 for me. At the current slow (I think Temeroso worked loads of this out for previous posts) if there was a new cap increase at 255+ that would be about 9.5% per .1

What is “perfect” about 1 whole main stat a level? It just means the only viable build in hsoma at a 140 or 145 level cap is a Dex build.

Valor weps have so much attack, and with double tabs actually getting ~10 extra main stat is pretty pointless. People won’t bother going over 235/240 and staying under the big slows.

Everyone’s characters will basically evolve into the same optimum build with no variation.

I really don’t see how anyone who plays hsoma, can be happy with the above unless you are unaware of what is to come.

*Edit it also pretty much forces everyone back to levelling only melee with an axe again as god knows what the % are on the other weps. Going away from what was great about hsoma post 161 that all weps where viable levelling.
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[quote="OPENTHEDOOR"][quote="DAENAERYS"][quote="OPENTHEDOOR"]If you spoke to people who have left, adding a farming mob won’t get them back. Two biggest things are the levelling on hsoma is essentially fucked, and GM’s have stated many times they don’t want to fix it. The GM’s arn’t active. What happened to all that “apply for forum mod” “apply for ingame event spawner” Ect. Game is only as good as the people running it. And if they don’t have time, we’ll nobody is gonna give time as a player. Heck take some of the donations and pay someone impartial to log in 3 random times a week to spawn bosses and events. [/quote] 1) hsoma levelling is perfect. The gms have perfected it. Just need a cap raise now. 2. There are plenty of players who would enjoy this to help promote the server 3. Bring back donation store first. Add a bot add made items upgrades etc - find a way to implement them without the need for Dan to log in or assign it to the event manager if one was to be introduced. [/quote] I stopped playing at lvl 133, I didn’t even reach the cap. 250+ Str and it was nearly 8% per .1 for me. At the current slow (I think Temeroso worked loads of this out for previous posts) if there was a new cap increase at 255+ that would be about 9.5% per .1 What is “perfect” about 1 whole main stat a level? It just means the only viable build in hsoma at a 140 or 145 level cap is a Dex build. Valor weps have so much attack, and with double tabs actually getting ~10 extra main stat is pretty pointless. People won’t bother going over 235/240 and staying under the big slows. Everyone’s characters will basically evolve into the same optimum build with no variation. I really don’t see how anyone who plays hsoma, can be happy with the above unless you are unaware of what is to come. *Edit it also pretty much forces everyone back to levelling only melee with an axe again as god knows what the % are on the other weps. Going away from what was great about hsoma post 161 that all weps where viable levelling. [/quote]
I'm sure if another cap raise came in that there would not be a str/int cap raise.
Hsoma is purely about items. If you are getting 1str a level at 130+ but you could get 25int a level, I think you should just take the 25int. Also if you make half decent str gear you really make this issue redundant.

To be honest, I'm sure they could tweak it later but as it stands, human damage is off the scale, these bows/CDT armour are insane damage. Botting/buying gear is the major turn off for farming. I just simply can't justify spending time on a game to coinflip at anvil when most people are just botting/buying gear. It's really that simple.

Ghost upgrade would give a decent game experience and give people a reason to hunt but I am not spending another month or two getting a valour weapon to break it at +3 whilst people pull them out of their arses.
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[quote="SB99"]I'm sure if another cap raise came in that there would not be a str/int cap raise. Hsoma is purely about items. If you are getting 1str a level at 130+ but you could get 25int a level, I think you should just take the 25int. Also if you make half decent str gear you really make this issue redundant. To be honest, I'm sure they could tweak it later but as it stands, human damage is off the scale, these bows/CDT armour are insane damage. Botting/buying gear is the major turn off for farming. I just simply can't justify spending time on a game to coinflip at anvil when most people are just botting/buying gear. It's really that simple. Ghost upgrade would give a decent game experience and give people a reason to hunt but I am not spending another month or two getting a valour weapon to break it at +3 whilst people pull them out of their arses.[/quote]
if items actually dropped .. there might be less of a buyers/ sellers market
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[quote="LUPISCUS"]if items actually dropped .. there might be less of a buyers/ sellers market[/quote]
I think we've derailed from the main point of the thread which was lack of end game content.

It's not a joke that people are logging on every 4 hours for Bertha and Nega run because farming just isnt worth it.w

And we can see that the Valour system that was introduce has only been accepted as its "new content" but in actuality adding in a new (Untradeable) currency to the game is the worst thing that you could do.

The Price of Valour and Champ items in the shop is unrealistic, If anything it should be the following.

Epic > 150 Valour
Rare > 70 Valour
Hardened > 30 Valour

In no world should people be spending 1-2 months getting a piece of gear to just break to +3 (with Diamonds they probably got every 4 hours from bertha) and thats ironic.

Fix your game. Simple as that.

Some people like the idea of a new farming mob, some just want a tweak to the current Elder mags. But all can agree that something needs done because the current end game is dead.


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[quote="CHEREBGADOL"]I think we've derailed from the main point of the thread which was lack of end game content. It's not a joke that people are logging on every 4 hours for Bertha and Nega run because farming just isnt worth it.w And we can see that the Valour system that was introduce has only been accepted as its "new content" but in actuality adding in a new (Untradeable) currency to the game is the worst thing that you could do. The Price of Valour and Champ items in the shop is unrealistic, If anything it should be the following. Epic > 150 Valour Rare > 70 Valour Hardened > 30 Valour In no world should people be spending 1-2 months getting a piece of gear to just break to +3 (with Diamonds they probably got every 4 hours from bertha) and thats ironic. Fix your game. Simple as that. Some people like the idea of a new farming mob, some just want a tweak to the current Elder mags. But all can agree that something needs done because the current end game is dead. [/quote]
If it’s end game content that your all wanting, patience is all you need......

For the hoard map that will keep you entertained but at a price as there’s always stipulations or conditions to meet to have any form of fun in soma of late.

A price of a daily to enter every 4 hours but we don’t get that many to do each day. You will have to be online at a certain time throughout the day to spend your daily to enter the hoard map to get your fix.

It takes roughly 2 hours to complete a daily quest to then spend it to enter for the 1 hour hoard map event, forgive my ignorance but to spend 2 hours of grinding to get a 1 hour of some fun just doesn’t seem that much fun to me.
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[quote="RAVENSOUL"]If it’s end game content that your all wanting, patience is all you need...... For the hoard map that will keep you entertained but at a price as there’s always stipulations or conditions to meet to have any form of fun in soma of late. A price of a daily to enter every 4 hours but we don’t get that many to do each day. You will have to be online at a certain time throughout the day to spend your daily to enter the hoard map to get your fix. It takes roughly 2 hours to complete a daily quest to then spend it to enter for the 1 hour hoard map event, forgive my ignorance but to spend 2 hours of grinding to get a 1 hour of some fun just doesn’t seem that much fun to me. [/quote]
if the stat gains could get a tweak, and another 10 or 15 levs added, along with some drops...we wouldn't need endgame stuff.. horde mode could wait a while.. all depends if the gm's have the time or inclination to do it.
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[quote="LUPISCUS"]if the stat gains could get a tweak, and another 10 or 15 levs added, along with some drops...we wouldn't need endgame stuff.. horde mode could wait a while.. all depends if the gm's have the time or inclination to do it.[/quote]
"RAVENSOUL"If it’s end game content that your all wanting, patience is all you need......

For the hoard map that will keep you entertained but at a price as there’s always stipulations or conditions to meet to have any form of fun in soma of late.

A price of a daily to enter every 4 hours but we don’t get that many to do each day. You will have to be online at a certain time throughout the day to spend your daily to enter the hoard map to get your fix.

It takes roughly 2 hours to complete a daily quest to then spend it to enter for the 1 hour hoard map event, forgive my ignorance but to spend 2 hours of grinding to get a 1 hour of some fun just doesn’t seem that much fun to me.


It takes around 8 minutes to do a daily bug quest. This gives you 2 scrolls to hoard which is fine and fair. Almost too easy honestly.

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[quote="SB99"][quote="RAVENSOUL"]If it’s end game content that your all wanting, patience is all you need...... For the hoard map that will keep you entertained but at a price as there’s always stipulations or conditions to meet to have any form of fun in soma of late. A price of a daily to enter every 4 hours but we don’t get that many to do each day. You will have to be online at a certain time throughout the day to spend your daily to enter the hoard map to get your fix. It takes roughly 2 hours to complete a daily quest to then spend it to enter for the 1 hour hoard map event, forgive my ignorance but to spend 2 hours of grinding to get a 1 hour of some fun just doesn’t seem that much fun to me. [/quote] It takes around 8 minutes to do a daily bug quest. This gives you 2 scrolls to hoard which is fine and fair. Almost too easy honestly. [/quote]
Can do the following 3 dailies in a combined 1 hour

apai
elders
wizards

people know the cost to enter i've been doing them most days an i've already stacked over 70

The price is cheap it could of been a lot worse (free is terrible as you'll get people stacking 5-6 chars in)
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[quote="MAGEY"]Can do the following 3 dailies in a combined 1 hour apai elders wizards people know the cost to enter i've been doing them most days an i've already stacked over 70 The price is cheap it could of been a lot worse (free is terrible as you'll get people stacking 5-6 chars in) [/quote]
A paragon style system would be pretty cool.

You enter a 'paragon' state and your level and stats are reset back to that of a level 1.

For every X amount of levels you get, you can exchange these for Paragon points.

These points can then be used to increase a chosen stat on your 'none paragon form' by 1.

Your none paragon form would show the paragon stat increases similar to how item modifiers do in the stats window, except in blue. These stat modifiers would have extra weight to them, so even though it said +1 paragon point for example, it would be similar to +5 base stat.

You can tweak the reward thresholds however is needed to make it sensible, but would perhaps breath some life into the lower level areas again and give a good enough drive to bother doing it.

Perhaps even have a fun twist of giving you extra bonuses to stats if you lock in a class build similar to how DSoma works, minus the stat allocation. Something amusing about a Human with 10 str and 10 dex being forced into an all INT build haha.

I dunno, just some ideas.

EDIT: Paragon mode wouldn't benefit from any increased exp rate, even rested. Makes the Paragon stats harder to earn and gives value to the paragon points.
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[quote="CHASE"]A paragon style system would be pretty cool. You enter a 'paragon' state and your level and stats are reset back to that of a level 1. For every X amount of levels you get, you can exchange these for Paragon points. These points can then be used to increase a chosen stat on your 'none paragon form' by 1. Your none paragon form would show the paragon stat increases similar to how item modifiers do in the stats window, except in blue. These stat modifiers would have extra weight to them, so even though it said +1 paragon point for example, it would be similar to +5 base stat. You can tweak the reward thresholds however is needed to make it sensible, but would perhaps breath some life into the lower level areas again and give a good enough drive to bother doing it. Perhaps even have a fun twist of giving you extra bonuses to stats if you lock in a class build similar to how DSoma works, minus the stat allocation. Something amusing about a Human with 10 str and 10 dex being forced into an all INT build haha. I dunno, just some ideas. EDIT: Paragon mode wouldn't benefit from any increased exp rate, even rested. Makes the Paragon stats harder to earn and gives value to the paragon points.[/quote]
Had forgot about bug daily, shows how much I do them couldn’t even say how many need to kill but 8 mins feck. Can spend a few mins trying to find a free bug at best of times. That’s one mean machine gun weapon you have or just kill bugs others doing con/healing on I guess.

Anyhow I’ll leave you to it, I know how busy you all are logging on for time 5......time 6.......time 8.....
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[quote="RAVENSOUL"]Had forgot about bug daily, shows how much I do them couldn’t even say how many need to kill but 8 mins feck. Can spend a few mins trying to find a free bug at best of times. That’s one mean machine gun weapon you have or just kill bugs others doing con/healing on I guess. Anyhow I’ll leave you to it, I know how busy you all are logging on for time 5......time 6.......time 8..... [/quote]
"RAVENSOUL"Had forgot about bug daily, shows how much I do them couldn’t even say how many need to kill but 8 mins feck. Can spend a few mins trying to find a free bug at best of times. That’s one mean machine gun weapon you have or just kill bugs others doing con/healing on I guess.

Anyhow I’ll leave you to it, I know how busy you all are logging on for time 5......time 6.......time 8.....


It's crazy isn't it. People would rather log Every 4 hours to havea a chance at a med diamond and some champ armour (If devils dont get Nega) than to go farm :). Game needs fixing.

And like SB says, No one is farming for 400 Valour Scrolls more than once.
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[quote="CHEREBGADOL"][quote="RAVENSOUL"]Had forgot about bug daily, shows how much I do them couldn’t even say how many need to kill but 8 mins feck. Can spend a few mins trying to find a free bug at best of times. That’s one mean machine gun weapon you have or just kill bugs others doing con/healing on I guess. Anyhow I’ll leave you to it, I know how busy you all are logging on for time 5......time 6.......time 8..... [/quote] It's crazy isn't it. People would rather log Every 4 hours to havea a chance at a med diamond and some champ armour (If devils dont get Nega) than to go farm :). Game needs fixing. And like SB says, No one is farming for 400 Valour Scrolls more than once.[/quote]
"OPENTHEDOOR"If you spoke to people who have left, adding a farming mob won’t get them back.

Two biggest things are the levelling on hsoma is essentially fucked, and GM’s have stated many times they don’t want to fix it.

The GM’s arn’t active. What happened to all that “apply for forum mod” “apply for ingame event spawner” Ect. Game is only as good as the people running it. And if they don’t have time, we’ll nobody is gonna give time as a player.

Heck take some of the donations and pay someone impartial to log in 3 random times a week to spawn bosses and events.


The forum mod, advisory roles never materialised which didn’t surprise me.

This isn’t a dig one bit because I fully understand the main reason “trust” iSylver has given roles in past and been burnt by them abusing there power etc so completely understandable that it’s very hard to have trust in people. Maybe the simplest answer could just be maybe he had second thoughts and felt he didn’t need the extra help.

The longer the community see a lack of sightings of either gm’s ingame, forums etc the less committed the community becomes which is a shame for everyone from our gm’s to the players.




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[quote="RAVENSOUL"][quote="OPENTHEDOOR"]If you spoke to people who have left, adding a farming mob won’t get them back. Two biggest things are the levelling on hsoma is essentially fucked, and GM’s have stated many times they don’t want to fix it. The GM’s arn’t active. What happened to all that “apply for forum mod” “apply for ingame event spawner” Ect. Game is only as good as the people running it. And if they don’t have time, we’ll nobody is gonna give time as a player. Heck take some of the donations and pay someone impartial to log in 3 random times a week to spawn bosses and events. [/quote] The forum mod, advisory roles never materialised which didn’t surprise me. This isn’t a dig one bit because I fully understand the main reason “trust” iSylver has given roles in past and been burnt by them abusing there power etc so completely understandable that it’s very hard to have trust in people. Maybe the simplest answer could just be maybe he had second thoughts and felt he didn’t need the extra help. The longer the community see a lack of sightings of either gm’s ingame, forums etc the less committed the community becomes which is a shame for everyone from our gm’s to the players. [/quote]
"RAVENSOUL"
"OPENTHEDOOR"If you spoke to people who have left, adding a farming mob won’t get them back.

Two biggest things are the levelling on hsoma is essentially fucked, and GM’s have stated many times they don’t want to fix it.

The GM’s arn’t active. What happened to all that “apply for forum mod” “apply for ingame event spawner” Ect. Game is only as good as the people running it. And if they don’t have time, we’ll nobody is gonna give time as a player.

Heck take some of the donations and pay someone impartial to log in 3 random times a week to spawn bosses and events.


The forum mod, advisory roles never materialised which didn’t surprise me.

This isn’t a dig one bit because I fully understand the main reason “trust” iSylver has given roles in past and been burnt by them abusing there power etc so completely understandable that it’s very hard to have trust in people. Maybe the simplest answer could just be maybe he had second thoughts and felt he didn’t need the extra help.

The longer the community see a lack of sightings of either gm’s ingame, forums etc the less committed the community becomes which is a shame for everyone from our gm’s to the players.






You will always have the half dozen/dozen people who will log on religiously. It's there getaway from rl etc, just switch off and farm or whatever.

But for me I think it's too far gone to get even half the UC back that has left.

Just enjoy it for what it is.

If not, find another game

👍
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[quote="BIGRIK"][quote="RAVENSOUL"][quote="OPENTHEDOOR"]If you spoke to people who have left, adding a farming mob won’t get them back. Two biggest things are the levelling on hsoma is essentially fucked, and GM’s have stated many times they don’t want to fix it. The GM’s arn’t active. What happened to all that “apply for forum mod” “apply for ingame event spawner” Ect. Game is only as good as the people running it. And if they don’t have time, we’ll nobody is gonna give time as a player. Heck take some of the donations and pay someone impartial to log in 3 random times a week to spawn bosses and events. [/quote] The forum mod, advisory roles never materialised which didn’t surprise me. This isn’t a dig one bit because I fully understand the main reason “trust” iSylver has given roles in past and been burnt by them abusing there power etc so completely understandable that it’s very hard to have trust in people. Maybe the simplest answer could just be maybe he had second thoughts and felt he didn’t need the extra help. The longer the community see a lack of sightings of either gm’s ingame, forums etc the less committed the community becomes which is a shame for everyone from our gm’s to the players. [/quote] You will always have the half dozen/dozen people who will log on religiously. It's there getaway from rl etc, just switch off and farm or whatever. But for me I think it's too far gone to get even half the UC back that has left. Just enjoy it for what it is. If not, find another game 👍[/quote]
"BIGRIK"
"RAVENSOUL"
"OPENTHEDOOR"If you spoke to people who have left, adding a farming mob won’t get them back.

Two biggest things are the levelling on hsoma is essentially fucked, and GM’s have stated many times they don’t want to fix it.

The GM’s arn’t active. What happened to all that “apply for forum mod” “apply for ingame event spawner” Ect. Game is only as good as the people running it. And if they don’t have time, we’ll nobody is gonna give time as a player.

Heck take some of the donations and pay someone impartial to log in 3 random times a week to spawn bosses and events.


The forum mod, advisory roles never materialised which didn’t surprise me.

This isn’t a dig one bit because I fully understand the main reason “trust” iSylver has given roles in past and been burnt by them abusing there power etc so completely understandable that it’s very hard to have trust in people. Maybe the simplest answer could just be maybe he had second thoughts and felt he didn’t need the extra help.

The longer the community see a lack of sightings of either gm’s ingame, forums etc the less committed the community becomes which is a shame for everyone from our gm’s to the players.






You will always have the half dozen/dozen people who will log on religiously. It's there getaway from rl etc, just switch off and farm or whatever.

But for me I think it's too far gone to get even half the UC back that has left.

Just enjoy it for what it is.

If not, find another game

👍


Maybe, but I refuse to give up on hope of soma.

It just needs some valuable time, Qol stuff. I understand that iSylver recently moved and expecting with his Mrs (congratulations both of you) so I know time may be against you but even an hour a week ingame would be a massive boost to the players.

The lack of the Easter event took a lot by surprise, I don’t think you realise how special the Easter, servers birthday, Halloween and Christmas events have for players. Even players that take breaks regularly come back at these special times and to see what’s new, improvements, tweaks etc and some even stay around and get the buzz for soma again.

This servers birthday i believe is August and I’m sure it’s passed, 9 years it’s been running now. Surely that is something to celebrate?
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[quote="RAVENSOUL"][quote="BIGRIK"][quote="RAVENSOUL"][quote="OPENTHEDOOR"]If you spoke to people who have left, adding a farming mob won’t get them back. Two biggest things are the levelling on hsoma is essentially fucked, and GM’s have stated many times they don’t want to fix it. The GM’s arn’t active. What happened to all that “apply for forum mod” “apply for ingame event spawner” Ect. Game is only as good as the people running it. And if they don’t have time, we’ll nobody is gonna give time as a player. Heck take some of the donations and pay someone impartial to log in 3 random times a week to spawn bosses and events. [/quote] The forum mod, advisory roles never materialised which didn’t surprise me. This isn’t a dig one bit because I fully understand the main reason “trust” iSylver has given roles in past and been burnt by them abusing there power etc so completely understandable that it’s very hard to have trust in people. Maybe the simplest answer could just be maybe he had second thoughts and felt he didn’t need the extra help. The longer the community see a lack of sightings of either gm’s ingame, forums etc the less committed the community becomes which is a shame for everyone from our gm’s to the players. [/quote] You will always have the half dozen/dozen people who will log on religiously. It's there getaway from rl etc, just switch off and farm or whatever. But for me I think it's too far gone to get even half the UC back that has left. Just enjoy it for what it is. If not, find another game 👍[/quote] Maybe, but I refuse to give up on hope of soma. It just needs some valuable time, Qol stuff. I understand that iSylver recently moved and expecting with his Mrs (congratulations both of you) so I know time may be against you but even an hour a week ingame would be a massive boost to the players. The lack of the Easter event took a lot by surprise, I don’t think you realise how special the Easter, servers birthday, Halloween and Christmas events have for players. Even players that take breaks regularly come back at these special times and to see what’s new, improvements, tweaks etc and some even stay around and get the buzz for soma again. This servers birthday i believe is August and I’m sure it’s passed, 9 years it’s been running now. Surely that is something to celebrate? [/quote]

 

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