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Abyss

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Have to agree with Cyrox, quests are all good but is it really worth it being prioritised? A farming mob(s) is much more appealing than a quest to kill X amount of mobs with 1 reward.

There are already a bunch of quests in game decent enough for those still leveling up to do, an improvement to them or more in my eyes is only a luxury, hardly a priority project.

Without sounding selfish or ungreatfull, stuff what takes a lot of time to do should be last in priority and quick and easy changes/additions should be put first, purely to keep players interested and loged in, rather than having weeks and month spells of less active players waiting for something to do.




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[quote="BRUUTE"]Have to agree with Cyrox, quests are all good but is it really worth it being prioritised? A farming mob(s) is much more appealing than a quest to kill X amount of mobs with 1 reward. There are already a bunch of quests in game decent enough for those still leveling up to do, an improvement to them or more in my eyes is only a luxury, hardly a priority project. Without sounding selfish or ungreatfull, stuff what takes a lot of time to do should be last in priority and quick and easy changes/additions should be put first, purely to keep players interested and loged in, rather than having weeks and month spells of less active players waiting for something to do. [/quote]
Quests are a priority because they have already been worked on. Also we're not talking about new quests we're talking about changes to the current quests.

Things take time. It's not always developing that takes time. Sometimes it'll take a while before the staff comes together. It's not as simple as 'this takes 10 minutes so it'll be done tomorrow'.

Thought I'd explain this a bit more. :)
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[quote="GHOSTLORD"]Quests are a priority because they have already been worked on. Also we're not talking about new quests we're talking about changes to the current quests. Things take time. It's not always developing that takes time. Sometimes it'll take a while before the staff comes together. It's not as simple as 'this takes 10 minutes so it'll be done tomorrow'. Thought I'd explain this a bit more. :)[/quote]
another reason it shouldnt be added is people could afk on toxic ghouls long as you had the anti poison ring on and you would have 100+ skill at lvl 1
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[quote="BRAINSTORM"]another reason it shouldnt be added is people could afk on toxic ghouls long as you had the anti poison ring on and you would have 100+ skill at lvl 1 [/quote]
"BRAINSTORM"another reason it shouldnt be added is people could afk on toxic ghouls long as you had the anti poison ring on and you would have 100+ skill at lvl 1


Yes because level requirements don't exist.
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[quote="THEMAT"][quote="BRAINSTORM"]another reason it shouldnt be added is people could afk on toxic ghouls long as you had the anti poison ring on and you would have 100+ skill at lvl 1 [/quote] Yes because level requirements don't exist.[/quote]
That's why u make it for level 90+, the whole point f this thread is for us level 100s that are bored and have nothing to do. I'm all up for abyss being re-added
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[quote="HURRICANE"]That's why u make it for level 90+, the whole point f this thread is for us level 100s that are bored and have nothing to do. I'm all up for abyss being re-added[/quote]
"THEMAT"
"BRAINSTORM"another reason it shouldnt be added is people could afk on toxic ghouls long as you had the anti poison ring on and you would have 100+ skill at lvl 1


Yes because level requirements don't exist.


imo the ring should have a str req or int for it to stop level 1 using it if abyss does get added again
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[quote="BRAINSTORM"][quote="THEMAT"][quote="BRAINSTORM"]another reason it shouldnt be added is people could afk on toxic ghouls long as you had the anti poison ring on and you would have 100+ skill at lvl 1 [/quote] Yes because level requirements don't exist.[/quote] imo the ring should have a str req or int for it to stop level 1 using it if abyss does get added again[/quote]
The skilling obviously isn't frowned upon as people were skilling AFK for hours at the delivery guards and at pretty much every event with birthday bugs.

I'm personally against it, but so many people have benefitted from this play-style, I think skilling in Abyss is hardly the an issue anymore.
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[quote="S0RCERER"]The skilling obviously isn't frowned upon as people were skilling AFK for hours at the delivery guards and at pretty much every event with birthday bugs. I'm personally against it, but so many people have benefitted from this play-style, I think skilling in Abyss is hardly the an issue anymore.[/quote]

 

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