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Death drops

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Or change resi's, they're too easy to just blast through 20 of them to make someone devil moral the way it is.

Some good idea's here
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[quote="YOSHIMITSU"]Or change resi's, they're too easy to just blast through 20 of them to make someone devil moral the way it is. Some good idea's [url=http://myth-of-soma.com/Forum/Thread.asp?ID=882&title=Nerf+res+scrolls%21+&Page=1]here[/url][/quote]
"GHOSTLORD"Suggestion:
Lose the chance to drop items that you can equip - whether you carry them on your person or in your inventory.

If we do this though I would like to double or triple barr loss and increase the chance of non-equippables to be dropped. That way when you are hunting you can only lose your loot and not your equipment.

What are your thoughts?


This is quite a good idea actually. I wouldn't say lose the chance completely, there needs to be some danger to PK, but certainly half the % chance that equippables are dropped and double the % that drops are dropped as well as your barr idea.

That way if someone is hunting e.g BLG they have more of a chance of dropping that eggpile or gold mushy they got dropped rather than the +5 weap they spent a year making.
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[quote="ANGELUS"][quote="GHOSTLORD"]Suggestion: Lose the chance to drop items that you can equip - whether you carry them on your person or in your inventory. If we do this though I would like to double or triple barr loss and increase the chance of non-equippables to be dropped. That way when you are hunting you can only lose your loot and not your equipment. What are your thoughts?[/quote] This is quite a good idea actually. I wouldn't say lose the chance completely, there needs to be some danger to PK, but certainly half the % chance that equippables are dropped and double the % that drops are dropped as well as your barr idea. That way if someone is hunting e.g BLG they have more of a chance of dropping that eggpile or gold mushy they got dropped rather than the +5 weap they spent a year making.[/quote]
I'd argue that t only time you'll still drop is by dc in which case you are back to square one. Loosing a great item through no fault of your own. for that reason I see absolutely no need for drops outwith loot and bar. (Even if that includes everything in your invent that isn't equipable. All bar and all items if need be.)
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[quote="IPHIOS"]I'd argue that t only time you'll still drop is by dc in which case you are back to square one. Loosing a great item through no fault of your own. for that reason I see absolutely no need for drops outwith loot and bar. (Even if that includes everything in your invent that isn't equipable. All bar and all items if need be.)[/quote]
upgraded items above +3 should be untradable/undropable that should fix the prob.
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[quote="JAINA"]upgraded items above +3 should be untradable/undropable that should fix the prob. [/quote]
Just add an upgrade that makes the item untradeable with 100% upgrade success

Add it to a new lvl 100 farming mob in conti only
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[quote="EVIL_JR"]Just add an upgrade that makes the item untradeable with 100% upgrade success Add it to a new lvl 100 farming mob in conti only[/quote]
"IPHIOS"I'd argue that t only time you'll still drop is by dc in which case you are back to square one. Loosing a great item through no fault of your own. for that reason I see absolutely no need for drops outwith loot and bar. (Even if that includes everything in your invent that isn't equipable. All bar and all items if need be.)


This is basically what we came to as well.
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[quote="GHOSTLORD"][quote="IPHIOS"]I'd argue that t only time you'll still drop is by dc in which case you are back to square one. Loosing a great item through no fault of your own. for that reason I see absolutely no need for drops outwith loot and bar. (Even if that includes everything in your invent that isn't equipable. All bar and all items if need be.)[/quote] This is basically what we came to as well.[/quote]
I really like the make ressi's so if you dc/warp you don't drop anything either it creates another barr sink which is always great and you should always be carrying ressi's if you literally dropped nothing everytime ressi's would be useless unless you were guild pvping and wanted to get stuck in again otherwise you would just be like meh he caught me off guard nvm ill just warp cba with pen exp i don't mind spending a few minutes running back to wherever.
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[quote="KAIDONE"]I really like the make ressi's so if you dc/warp you don't drop anything either it creates another barr sink which is always great and you should always be carrying ressi's if you literally dropped nothing everytime ressi's would be useless unless you were guild pvping and wanted to get stuck in again otherwise you would just be like meh he caught me off guard nvm ill just warp cba with pen exp i don't mind spending a few minutes running back to wherever.[/quote]
"GHOSTLORD"Suggestion:
Lose the chance to drop items that you can equip - whether you carry them on your person or in your inventory.

If we do this though I would like to double or triple barr loss and increase the chance of non-equippables to be dropped. That way when you are hunting you can only lose your loot and not your equipment.

What are your thoughts?


imo worst idea ive ever heard you should be able to drop items no matter if u die to a mob a perosn or a devil if you make it u cant drop items in conti only barr you will get more botters coz they wont care if they die cos nothing will be lost other than a little bit of barr which i made so easy

it should stay how it is with drops maybe forced warp should changed so if dev kill you dont have to warp you get a chance to revive then use a tp but they should be some other kind of punishment for dieing to dev maybe a 5% pen instead of the standard 2.5%

changes to game are good but there are somethings that should not be altered to much or changes game for the worst


thank you
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[quote="DEFEARON"][quote="GHOSTLORD"]Suggestion: Lose the chance to drop items that you can equip - whether you carry them on your person or in your inventory. If we do this though I would like to double or triple barr loss and increase the chance of non-equippables to be dropped. That way when you are hunting you can only lose your loot and not your equipment. What are your thoughts?[/quote] imo worst idea ive ever heard you should be able to drop items no matter if u die to a mob a perosn or a devil if you make it u cant drop items in conti only barr you will get more botters coz they wont care if they die cos nothing will be lost other than a little bit of barr which i made so easy it should stay how it is with drops maybe forced warp should changed so if dev kill you dont have to warp you get a chance to revive then use a tp but they should be some other kind of punishment for dieing to dev maybe a 5% pen instead of the standard 2.5% changes to game are good but there are somethings that should not be altered to much or changes game for the worst thank you[/quote]
It's about preventing item loss for dc which has been a common theme atm. You'd have noticed if you were afk
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[quote="IPHIOS"]It's about preventing item loss for dc which has been a common theme atm. You'd have noticed if you were afk[/quote]
Weren't* - fml
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[quote="IPHIOS"]Weren't* - fml [/quote]
+1 to everything iphios said. items should only be dropped between conti RvR kills and if someone has physically clicked the warp to town button with their mouse. It can be pure devastation logging back in to see u just lost a 100 hour item because your net dropped out for 20 seconds
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[quote="SLITHER"]+1 to everything iphios said. items should only be dropped between conti RvR kills and if someone has physically clicked the warp to town button with their mouse. It can be pure devastation logging back in to see u just lost a 100 hour item because your net dropped out for 20 seconds[/quote]
"SLITHER"+1 to everything iphios said. items should only be dropped between conti RvR kills and if someone has physically clicked the warp to town button with their mouse. It can be pure devastation logging back in to see u just lost a 100 hour item because your net dropped out for 20 seconds


why should RvR drop items but not normal ? RvR u don't even have the choice to revive, so only time u will drop pking is if your net cuts, but RvR is everytime ? Leveling can get boring, so your attention isn't always onscreen for the instant some one to run up to you and stone you ( which is basicly death unless u have serums and 100+ pot which I can't aford to hunt with) I do carry serums, but can't outpot 2 humans int with medium pots wilst waiting for stone to finish

So where agreeing you don't hunt conti with your valued items but humans have a full armor they can't drop , and for a devil to get a good weapon they need conti but then we can't hunt with it or risk losing

I understand that's the thrill of raiding, but it's deverstating for that person to lose there 100 hour item. Which for a hardcore play can do easly in a week but casual players probly won't hit them hours in a month

I understand there needs to be some gain for ppl to pk/ raid but it shouldnt be at the expense of other players

Just how I feel if I lost one of my best items, I'd probly quit


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[quote="JAHEIRA"][quote="SLITHER"]+1 to everything iphios said. items should only be dropped between conti RvR kills and if someone has physically clicked the warp to town button with their mouse. It can be pure devastation logging back in to see u just lost a 100 hour item because your net dropped out for 20 seconds[/quote] why should RvR drop items but not normal ? RvR u don't even have the choice to revive, so only time u will drop pking is if your net cuts, but RvR is everytime ? Leveling can get boring, so your attention isn't always onscreen for the instant some one to run up to you and stone you ( which is basicly death unless u have serums and 100+ pot which I can't aford to hunt with) I do carry serums, but can't outpot 2 humans int with medium pots wilst waiting for stone to finish So where agreeing you don't hunt conti with your valued items but humans have a full armor they can't drop , and for a devil to get a good weapon they need conti but then we can't hunt with it or risk losing I understand that's the thrill of raiding, but it's deverstating for that person to lose there 100 hour item. Which for a hardcore play can do easly in a week but casual players probly won't hit them hours in a month I understand there needs to be some gain for ppl to pk/ raid but it shouldnt be at the expense of other players Just how I feel if I lost one of my best items, I'd probly quit [/quote]
"JAHEIRA"
"SLITHER"+1 to everything iphios said. items should only be dropped between conti RvR kills and if someone has physically clicked the warp to town button with their mouse. It can be pure devastation logging back in to see u just lost a 100 hour item because your net dropped out for 20 seconds


why should RvR drop items but not normal ? RvR u don't even have the choice to revive, so only time u will drop pking is if your net cuts, but RvR is everytime ? Leveling can get boring, so your attention isn't always onscreen for the instant some one to run up to you and stone you ( which is basicly death unless u have serums and 100+ pot which I can't aford to hunt with) I do carry serums, but can't outpot 2 humans int with medium pots wilst waiting for stone to finish

So where agreeing you don't hunt conti with your valued items but humans have a full armor they can't drop , and for a devil to get a good weapon they need conti but then we can't hunt with it or risk losing

I understand that's the thrill of raiding, but it's deverstating for that person to lose there 100 hour item. Which for a hardcore play can do easly in a week but casual players probly won't hit them hours in a month

I understand there needs to be some gain for ppl to pk/ raid but it shouldnt be at the expense of other players

Just how I feel if I lost one of my best items, I'd probly quit




because hunting on conti is a risk in itself through a game mechanic, disconnecting is nobodies fault just unfortunate. personally wouldn't mind if noone dropped items on conti either, but for some people they may find this an integral part of the game.
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[quote="SLITHER"][quote="JAHEIRA"][quote="SLITHER"]+1 to everything iphios said. items should only be dropped between conti RvR kills and if someone has physically clicked the warp to town button with their mouse. It can be pure devastation logging back in to see u just lost a 100 hour item because your net dropped out for 20 seconds[/quote] why should RvR drop items but not normal ? RvR u don't even have the choice to revive, so only time u will drop pking is if your net cuts, but RvR is everytime ? Leveling can get boring, so your attention isn't always onscreen for the instant some one to run up to you and stone you ( which is basicly death unless u have serums and 100+ pot which I can't aford to hunt with) I do carry serums, but can't outpot 2 humans int with medium pots wilst waiting for stone to finish So where agreeing you don't hunt conti with your valued items but humans have a full armor they can't drop , and for a devil to get a good weapon they need conti but then we can't hunt with it or risk losing I understand that's the thrill of raiding, but it's deverstating for that person to lose there 100 hour item. Which for a hardcore play can do easly in a week but casual players probly won't hit them hours in a month I understand there needs to be some gain for ppl to pk/ raid but it shouldnt be at the expense of other players Just how I feel if I lost one of my best items, I'd probly quit [/quote] because hunting on conti is a risk in itself through a game mechanic, disconnecting is nobodies fault just unfortunate. personally wouldn't mind if noone dropped items on conti either, but for some people they may find this an integral part of the game. [/quote]
"SLITHER"
because hunting on conti is a risk in itself through a game mechanic, disconnecting is nobodies fault just unfortunate. personally wouldn't mind if noone dropped items on conti either, but for some people they may find this an integral part of the game.


You can argue that hunting on conti is a risk in itself, but devils have no items that cannot be dropped.

Any human that ever steps foot onto devil conti only brings their hero gear so they have no fear of losing it.

IMO, change it so you cannot lose items unless its conti/rvr.

And make hero droppable so it really IS a risk for both sides to raid.

Its easy to say hunting on conti is a risk, but so many humans dont have this risk, only the risk of appearing on the player feed.
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[quote="PATHOLOGIST"][quote="SLITHER"] because hunting on conti is a risk in itself through a game mechanic, disconnecting is nobodies fault just unfortunate. personally wouldn't mind if noone dropped items on conti either, but for some people they may find this an integral part of the game. [/quote] You can argue that hunting on conti is a risk in itself, but devils have no items that cannot be dropped. Any human that ever steps foot onto devil conti only brings their hero gear so they have no fear of losing it. IMO, change it so you cannot lose items unless its conti/rvr. And make hero droppable so it really IS a risk for both sides to raid. Its easy to say hunting on conti is a risk, but so many humans dont have this risk, only the risk of appearing on the player feed.[/quote]
Hero is undropable but is crap compared to most humans best gear its like devs wearing low tag armour as there not bothered droping it.
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[quote="ACAELUS"]Hero is undropable but is crap compared to most humans best gear its like devs wearing low tag armour as there not bothered droping it.[/quote]

 

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