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what are we working on

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"CHRONOS"
"NOITCEFREP"Make all the high level quests repeatable.




+1 even if they were made so you can only do them once a month


Making them repeatable would be retarded, the people who run around with pilots farming shit for them will get stupid amounts of items, could probably get a CT/DT from NM/BLG quest every 2-3 days and would certainly destroy any kind of market for items that currently exists.

If the quests are made repeatable in any way the amount of mobs required to be killed needs to be increased tenfold.
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[quote="ISISE"][quote="CHRONOS"][quote="NOITCEFREP"]Make all the high level quests repeatable.[/quote] +1 even if they were made so you can only do them once a month [/quote] Making them repeatable would be retarded, the people who run around with pilots farming shit for them will get stupid amounts of items, could probably get a CT/DT from NM/BLG quest every 2-3 days and would certainly destroy any kind of market for items that currently exists. If the quests are made repeatable in any way the amount of mobs required to be killed needs to be increased tenfold.[/quote]
We are planning repeatable quests but as said the current ones don't work for it. They could easily count as a pre-quest for the repeatable. Anyway apart from a few quests for the farming place we're not planning much quest changes.
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[quote="GHOSTLORD"]We are planning repeatable quests but as said the current ones don't work for it. They could easily count as a pre-quest for the repeatable. Anyway apart from a few quests for the farming place we're not planning much quest changes.[/quote]
"ISISE"
"CHRONOS"
"NOITCEFREP"Make all the high level quests repeatable.




+1 even if they were made so you can only do them once a month


Making them repeatable would be retarded, the people who run around with pilots farming shit for them will get stupid amounts of items, could probably get a CT/DT from NM/BLG quest every 2-3 days and would certainly destroy any kind of market for items that currently exists.

If the quests are made repeatable in any way the amount of mobs required to be killed needs to be increased tenfold.


thats why i said once a month ..........
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[quote="CHRONOS"][quote="ISISE"][quote="CHRONOS"][quote="NOITCEFREP"]Make all the high level quests repeatable.[/quote] +1 even if they were made so you can only do them once a month [/quote] Making them repeatable would be retarded, the people who run around with pilots farming shit for them will get stupid amounts of items, could probably get a CT/DT from NM/BLG quest every 2-3 days and would certainly destroy any kind of market for items that currently exists. If the quests are made repeatable in any way the amount of mobs required to be killed needs to be increased tenfold.[/quote] thats why i said once a month ..........[/quote]
Normal hunting areas (shanis, BLG or nightmare) would be saturated by farmers making it harder for up and coming players to get a look in if these quests were repeatable
Separate area for farming is a great idea, thanks
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[quote="LURKER"]Normal hunting areas (shanis, BLG or nightmare) would be saturated by farmers making it harder for up and coming players to get a look in if these quests were repeatable Separate area for farming is a great idea, thanks [/quote]
"GHOSTLORD"We are planning repeatable quests but as said the current ones don't work for it. They could easily count as a pre-quest for the repeatable. Anyway apart from a few quests for the farming place we're not planning much quest changes.


Are you planning on adding the rest of the dsoma quests with the new update ghost?

would be cool for these to be added please
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[quote="EVIL_JR"][quote="GHOSTLORD"]We are planning repeatable quests but as said the current ones don't work for it. They could easily count as a pre-quest for the repeatable. Anyway apart from a few quests for the farming place we're not planning much quest changes.[/quote] Are you planning on adding the rest of the dsoma quests with the new update ghost? would be cool for these to be added please[/quote]
Would leave it up to ghost to decide which quests could be made repeatable. With real life caps on how often they can be done. Once a month sounds good, as otherwise phillis / benefit spongers would be reaping the rewards too often.

Also do you know how boring some of these farming quests are? 2500 bears is a grind let me tell you. And last thing a level 100 wants to see is more blg or nm. I appreciate the quests, but would prefer more than just farming ones. You could also link together more quests so kill 300 of this then 300 of this and so on before you get the reward after killing say 6x 300 different mobs.

Other quests for example you could copy the Mondi quest where you have your own little personal boss fights. Doesn't take as long but is more fun.

Also the giant spider quest where you have to kill x in x amount of time could be copied.

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[quote="NOITCEFREP"]Would leave it up to ghost to decide which quests could be made repeatable. With real life caps on how often they can be done. Once a month sounds good, as otherwise phillis / benefit spongers would be reaping the rewards too often. Also do you know how boring some of these farming quests are? 2500 bears is a grind let me tell you. And last thing a level 100 wants to see is more blg or nm. I appreciate the quests, but would prefer more than just farming ones. You could also link together more quests so kill 300 of this then 300 of this and so on before you get the reward after killing say 6x 300 different mobs. Other quests for example you could copy the Mondi quest where you have your own little personal boss fights. Doesn't take as long but is more fun. Also the giant spider quest where you have to kill x in x amount of time could be copied. [/quote]
"HURRICANE"I know all level 100s are bored, but tbh i think 90% of them have quit.

I know adding farming mobs, will make some come back, which tbh the drop rates will have to be as high as blg or higher, otherwise i still think not many will farm. I honestly think to get them to come back, is raise level cap, just by 10levels, so level 100s have a reason to hunt and farm. Stats are what people hunt for, drops are just a bonus.

Thats how i see it, for us level 100s.


Nice update tho Ghost.


Totaly agree. I know some have concerns that non hardcore/multi/pilots have not reached cap. This should not hold the server back. Buff all the lower mobs again, set free rested all the way up to lvl 90 make lvling 100+ 0 rested. This is a fair compromise for part time players and hardcore players alike.
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[quote="HEISENBERG"][quote="HURRICANE"]I know all level 100s are bored, but tbh i think 90% of them have quit. I know adding farming mobs, will make some come back, which tbh the drop rates will have to be as high as blg or higher, otherwise i still think not many will farm. I honestly think to get them to come back, is raise level cap, just by 10levels, so level 100s have a reason to hunt and farm. Stats are what people hunt for, drops are just a bonus. Thats how i see it, for us level 100s. Nice update tho Ghost.[/quote] Totaly agree. I know some have concerns that non hardcore/multi/pilots have not reached cap. This should not hold the server back. Buff all the lower mobs again, set free rested all the way up to lvl 90 make lvling 100+ 0 rested. This is a fair compromise for part time players and hardcore players alike.[/quote]
"STYLE"

Easiest change that requires no time at all is birthday bugs in town.


Birthday bugs should be implemented into tyt. This is a great help for new chars and gives an advantige to new comers.
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[quote="HEISENBERG"][quote="STYLE"] Easiest change that requires no time at all is birthday bugs in town. [/quote] Birthday bugs should be implemented into tyt. This is a great help for new chars and gives an advantige to new comers. [/quote]
I recommend there should be battle arena maps for certain levels that humans and devils can go to test their strengths.

Kinda like

battle arena for lvls 10-20, 20-25, 25-35, 35-45, and so on ...

Each race must have different locations of maps.

Through these, people may enjoy PVP w/out them having a concern about lvl gaps.
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[quote="UR_DEAD"]I recommend there should be battle arena maps for certain levels that humans and devils can go to test their strengths. Kinda like battle arena for lvls 10-20, 20-25, 25-35, 35-45, and so on ... Each race must have different locations of maps. Through these, people may enjoy PVP w/out them having a concern about lvl gaps.[/quote]
any rough time frame on this being put ingame?
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[quote="BRUUTE"]any rough time frame on this being put ingame?[/quote]
"BRUUTE"any rough time frame on this being put ingame?


Current status:
I've designed HSoma mobs and im working on DSoma ones.

That's the only certain thing I can confirm for you right now.

I can't say anything about time as there is no time frame.
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[quote="GHOSTLORD"][quote="BRUUTE"]any rough time frame on this being put ingame?[/quote] Current status: I've designed HSoma mobs and im working on DSoma ones. That's the only certain thing I can confirm for you right now. I can't say anything about time as there is no time frame.[/quote]
I've updated the first post with some info from the file I work with.
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[quote="GHOSTLORD"]I've updated the first post with some info from the file I work with.[/quote]
nice update thanks ghost
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[quote="BRUUTE"]nice update thanks ghost[/quote]
"GHOSTLORD"I've updated the first post with some info from the file I work with.


What are your thoughts on bday bugs in town :p?
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[quote="GUMP"][quote="GHOSTLORD"]I've updated the first post with some info from the file I work with.[/quote] What are your thoughts on bday bugs in town :p?[/quote]
In my opinion they always boost the usercount. I know fin isn't a fan too much. We'd also have to ensure they gave enough exp as not to mess with those who did con earlier.
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[quote="ISYLVER"]In my opinion they always boost the usercount. I know fin isn't a fan too much. We'd also have to ensure they gave enough exp as not to mess with those who did con earlier. [/quote]

 

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