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what are we working on

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Cap goesnt need to go up, 90% of people at cap are pilots / multis.

Average player is probably 80-90..

The guy who has3/ 4 multis and still piloted hundreds of hours over two characters asking for cap raise...
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[quote="MITZ"]Cap goesnt need to go up, 90% of people at cap are pilots / multis. Average player is probably 80-90.. The guy who has3/ 4 multis and still piloted hundreds of hours over two characters asking for cap raise...[/quote]
"MITZ"Cap goesnt need to go up, 90% of people at cap are pilots / multis.

Average player is probably 80-90..

The guy who has3/ 4 multis and still piloted hundreds of hours over two characters asking for cap raise...


8 multis at least get it correct.. and this is soma not WoW where every one is the same lvl and the only destinction is gear. Also why are you posting off a noob account?
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[quote="HEISENBERG"][quote="MITZ"]Cap goesnt need to go up, 90% of people at cap are pilots / multis. Average player is probably 80-90.. The guy who has3/ 4 multis and still piloted hundreds of hours over two characters asking for cap raise...[/quote] 8 multis at least get it correct.. and this is soma not WoW where every one is the same lvl and the only destinction is gear. Also why are you posting off a noob account? [/quote]
[url=]http://myth-of-soma.com/Forum/Thread.asp?ID=7392&title=Faster+Levelling+&Page=1[/url]

This needs to sorted also ...
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[quote="JODMAN"][url=]http://myth-of-soma.com/Forum/Thread.asp?ID=7392&title=Faster+Levelling+&Page=1[/url] This needs to sorted also ...[/quote]
Why release a new content patched?

There is plenty of things that been said for over a year that's still not been sorted....

Issue with punching on Dsoma gains aren't right....

Crafting needs sorting

Conti needs a buff

Drops need sorting

Mobs need rasing

Ect ect
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[quote="MDC"]Why release a new content patched? There is plenty of things that been said for over a year that's still not been sorted.... Issue with punching on Dsoma gains aren't right.... Crafting needs sorting Conti needs a buff Drops need sorting Mobs need rasing Ect ect [/quote]
thx for the feedback ghost!

will keep people motivated to level / play :)
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[quote="SYLVERANGEL"]thx for the feedback ghost! will keep people motivated to level / play :)[/quote]
"MDC"Why release a new content patched?

There is plenty of things that been said for over a year that's still not been sorted....

Issue with punching on Dsoma gains aren't right....

Crafting needs sorting

Conti needs a buff

Drops need sorting

Mobs need rasing

Ect ect


I don't see why we can't tackle these issues as well?

Also you forgot to add

'ALL LVL 100'S ARE BORED'.

DSoma punching has little to no issues if you look at what we can do with it at this point in time.

As for pking. I'm unsure yet. I can tell you that I do think it's an important decision.

Thanks for all the feedback.
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[quote="GHOSTLORD"][quote="MDC"]Why release a new content patched? There is plenty of things that been said for over a year that's still not been sorted.... Issue with punching on Dsoma gains aren't right.... Crafting needs sorting Conti needs a buff Drops need sorting Mobs need rasing Ect ect [/quote] I don't see why we can't tackle these issues as well? Also you forgot to add 'ALL LVL 100'S ARE BORED'. DSoma punching has little to no issues if you look at what we can do with it at this point in time. As for pking. I'm unsure yet. I can tell you that I do think it's an important decision. Thanks for all the feedback. [/quote]
I know all level 100s are bored, but tbh i think 90% of them have quit.

I know adding farming mobs, will make some come back, which tbh the drop rates will have to be as high as blg or higher, otherwise i still think not many will farm. I honestly think to get them to come back, is raise level cap, just by 10levels, so level 100s have a reason to hunt and farm. Stats are what people hunt for, drops are just a bonus.

Thats how i see it, for us level 100s.

Also melee needs buffing, rdts should drop from more high level mobs. Also melee needs an upgrade equivalent to clean tablets except for normal attack, as posted in ideas part.

Nice update tho Ghost.
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[quote="HURRICANE"]I know all level 100s are bored, but tbh i think 90% of them have quit. I know adding farming mobs, will make some come back, which tbh the drop rates will have to be as high as blg or higher, otherwise i still think not many will farm. I honestly think to get them to come back, is raise level cap, just by 10levels, so level 100s have a reason to hunt and farm. Stats are what people hunt for, drops are just a bonus. Thats how i see it, for us level 100s. Also melee needs buffing, rdts should drop from more high level mobs. Also melee needs an upgrade equivalent to clean tablets except for normal attack, as posted in ideas part. Nice update tho Ghost.[/quote]
Raise cap and make the rates post 100 unbearable like crazy slooooow otherwise they'll hit cap in month max and quit again.
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[quote="KAIDONE"]Raise cap and make the rates post 100 unbearable like crazy slooooow otherwise they'll hit cap in month max and quit again.[/quote]
Raising level cap brings with it its own issues, big ones for dsoma

I like the idea of a farming mob however aiming it at level 100 only is not a good idea

Needs to be a mob that does enough dmg to all to make you wear armor, then enough attacking dex to burn dura, to make hunting in groups beneficial to save dura

Breaking down upgrades to small parts means you can get drops and feel that you have achieved somthing with out giving out loads of upgrade items
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[quote="JAHEIRA"]Raising level cap brings with it its own issues, big ones for dsoma I like the idea of a farming mob however aiming it at level 100 only is not a good idea Needs to be a mob that does enough dmg to all to make you wear armor, then enough attacking dex to burn dura, to make hunting in groups beneficial to save dura Breaking down upgrades to small parts means you can get drops and feel that you have achieved somthing with out giving out loads of upgrade items[/quote]
If stat gains are the same post cap raising then it for the most part won't work. A defined attribute point system should be implemented otherwise every char ends up the exact same and we loose the capped human diversity we have now. Ie - everyone gets their stats to hard caps.

Imo - if stats remain the same to achieve, I probably wouldn't return o;
Gone are the days I could stand toe to toe with anyone and the game is better for it thanks to mixed cap builds.
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[quote="IPHIOS"]If stat gains are the same post cap raising then it for the most part won't work. A defined attribute point system should be implemented otherwise every char ends up the exact same and we loose the capped human diversity we have now. Ie - everyone gets their stats to hard caps. Imo - if stats remain the same to achieve, I probably wouldn't return o; Gone are the days I could stand toe to toe with anyone and the game is better for it thanks to mixed cap builds. [/quote]
people want farming mobs when ghost says he working on it, people want pvp aswel! make you minds up!!! either way people gona moan they bored within a month
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[quote="RAVER"]people want farming mobs when ghost says he working on it, people want pvp aswel! make you minds up!!! either way people gona moan they bored within a month[/quote]
Good post, good there is light at the end of theGM activity tunnel.

Making farming mobs won't change much on hsoma. People can farm pretty easily for items currently, a day at DF will most likely bring lots of goodies, same with a day at BLG.

It's stats and activity people want.

Easiest change that requires no time at all is birthday bugs in town.
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[quote="STYLE"]Good post, good there is light at the end of theGM activity tunnel. Making farming mobs won't change much on hsoma. People can farm pretty easily for items currently, a day at DF will most likely bring lots of goodies, same with a day at BLG. It's stats and activity people want. Easiest change that requires no time at all is birthday bugs in town. [/quote]
I hate to compare the test server to this server, but the test server had active players for the full four years it was up with little updates/added content throughout.

The last 5-6 mobs added to the test server all had near enough exactly the same drop file, these mobs were mainly hunted for the top end weapons they dropped. Upgrades were farmed from other mobs in game (mostly on abyss). The thing keeping most people playing was the rivalries between guilds.

Maybe take a leaf from the test server and work around this. Have a few new mob spawns dropping top end weps/arm and another few spawns which drop the upgrade items. Ofc make these items more difficult and time consuming to get compared to what they were on the test server. Make bosses drop very top end items and such as PoD etc.

Like I said previously, it would be nice to have more lenient rules on PKing at the new spawns to keep the rivalries strong without people having to worry about being banned.
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[quote="GUMP"]I hate to compare the test server to this server, but the test server had active players for the full four years it was up with little updates/added content throughout. The last 5-6 mobs added to the test server all had near enough exactly the same drop file, these mobs were mainly hunted for the top end weapons they dropped. Upgrades were farmed from other mobs in game (mostly on abyss). The thing keeping most people playing was the rivalries between guilds. Maybe take a leaf from the test server and work around this. Have a few new mob spawns dropping top end weps/arm and another few spawns which drop the upgrade items. Ofc make these items more difficult and time consuming to get compared to what they were on the test server. Make bosses drop very top end items and such as PoD etc. Like I said previously, it would be nice to have more lenient rules on PKing at the new spawns to keep the rivalries strong without people having to worry about being banned. [/quote]
Make all the high level quests repeatable.
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[quote="NOITCEFREP"]Make all the high level quests repeatable.[/quote]
"NOITCEFREP"Make all the high level quests repeatable.




+1 even if they were made so you can only do them once a month
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[quote="CHRONOS"][quote="NOITCEFREP"]Make all the high level quests repeatable.[/quote] +1 even if they were made so you can only do them once a month [/quote]

 

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