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INVISIBLEMAN |
"CHRONOS"I'm not saying that at all but the point your making sounds like the game should never have a level cap increase as there will always be new players who could come along with your argument why do you think other games have the systems they do? because it works, its fun. this idea that a game where leveling to unreachable caps unless you cheat means playing for years and throughout that time you have to suffer with being pked, hunted and clicking pixels for months on end in emptyness is "fun" and what is best is ridiculous. and after all that time, all you get to do is take part in GVW and WotW where about 20-30 people turn up. It just isnt a good mix. i'm trying to offer suggestions to change that, not just increase level cap which makes the problem worse. There is a reason ppl dont play soma, its not the gms fault, it is the game design, the type of design that many games learnt from and didnt make the same mistake.
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[quote="INVISIBLEMAN"][quote="CHRONOS"]I'm not saying that at all but the point your making sounds like the game should never have a level cap increase as there will always be new players who could come along with your argument [/quote]
why do you think other games have the systems they do? because it works, its fun. this idea that a game where leveling to unreachable caps unless you cheat means playing for years and throughout that time you have to suffer with being pked, hunted and clicking pixels for months on end in emptyness is "fun" and what is best is ridiculous. and after all that time, all you get to do is take part in GVW and WotW where about 20-30 people turn up. It just isnt a good mix. i'm trying to offer suggestions to change that, not just increase level cap which makes the problem worse.
There is a reason ppl dont play soma, its not the gms fault, it is the game design, the type of design that many games learnt from and didnt make the same mistake.[/quote]
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#31 2016/01/30 10:21:18 |
CHRONOS |
"INVISIBLEMAN""CHRONOS"I'm not saying that at all but the point your making sounds like the game should never have a level cap increase as there will always be new players who could come along with your argument This is a grinding game . Take the grind out of the game what's the point..... You need to understand some people have been playing this game for over 2 years. We have also lost alot of players because they have nothing to do when they cap they play for the stats once you can't gain more they lose interest
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[quote="CHRONOS"][quote="INVISIBLEMAN"][quote="CHRONOS"]I'm not saying that at all but the point your making sounds like the game should never have a level cap increase as there will always be new players who could come along with your argument [/quote]
why do you think other games have the systems they do? because it works, its fun. this idea that a game where leveling to unreachable caps unless you cheat means playing for years and throughout that time you have to suffer with being pked, hunted and clicking pixels for months on end in emptyness is "fun" and what is best is ridiculous.
there is a reason ppl dont play soma, it snot the gms fault, it is the game design, the type of design that many of games learnt from and didnt make the same mistake.[/quote]
This is a grinding game . Take the grind out of the game what's the point.....
You need to understand some people have been playing this game for over 2 years. We have also lost alot of players because they have nothing to do when they cap they play for the stats once you can't gain more they lose interest [/quote]
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#32 2016/01/30 10:23:20 |
INVISIBLEMAN |
"CHRONOS""INVISIBLEMAN""CHRONOS"I'm not saying that at all but the point your making sounds like the game should never have a level cap increase as there will always be new players who could come along with your argument ye and increasing the cap isnt making the game any better. there needs to be more stuff to do, more endgame, more builds, more variety in gear so that we can have interesting wars, not just "oh the level cap was increased and now this guy kills me in 2 hits so i need to grind another few months before i can take part again properly and then we're back to square one but new players have to play even longer now before we see anyone new capped.". Does that sound fun or interesting?
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[quote="INVISIBLEMAN"][quote="CHRONOS"][quote="INVISIBLEMAN"][quote="CHRONOS"]I'm not saying that at all but the point your making sounds like the game should never have a level cap increase as there will always be new players who could come along with your argument [/quote]
why do you think other games have the systems they do? because it works, its fun. this idea that a game where leveling to unreachable caps unless you cheat means playing for years and throughout that time you have to suffer with being pked, hunted and clicking pixels for months on end in emptyness is "fun" and what is best is ridiculous.
there is a reason ppl dont play soma, it snot the gms fault, it is the game design, the type of design that many of games learnt from and didnt make the same mistake.[/quote]
This is a grinding game . Take the grind out of the game what's the point.....
You need to understand some people have been playing this game for over 2 years. We have also lost alot of players because they have nothing to do when they cap they play for the stats once you can't gain more they lose interest [/quote]
ye and increasing the cap isnt making the game any better. there needs to be more stuff to do, more endgame, more builds, more variety in gear so that we can have interesting wars, not just "oh the level cap was increased and now this guy kills me in 2 hits so i need to grind another few months before i can take part again properly and then we're back to square one but new players have to play even longer now before we see anyone new capped.". Does that sound fun or interesting?
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#33 2016/01/30 10:26:03 |
WAKKAA |
We play this game for the way it is, the levelling/stat system etc. If people want skill trees and talents then you're playing the wrong game lol
A cap raise for the longevity of the server will eventually be needed at some point, even a stats upon levelling system similar to dsoma after would make sense '.8 Dex 1.6 str 1.5 isn't' or whatever so the high dex stay dexterous and so on. X
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[quote="WAKKAA"]We play this game for the way it is, the levelling/stat system etc. If people want skill trees and talents then you're playing the wrong game lol
A cap raise for the longevity of the server will eventually be needed at some point, even a stats upon levelling system similar to dsoma after would make sense '.8 Dex 1.6 str 1.5 isn't' or whatever so the high dex stay dexterous and so on.
X[/quote]
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#34 2016/01/30 10:41:09 |
CHRONOS |
You clearly have no idea about this game and what it's actually about . Can't be bothered explaining I'm out
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#35 2016/01/30 10:42:02 |
CHRONOS |
In fact thanks wakka saved me doing it
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#36 2016/01/30 10:42:42 |
INVISIBLEMAN |
"CHRONOS"You clearly have no idea about this game and what it's actually about . Can't be bothered explaining I'm out ye only been playing it since it was released in Esoma and had two high lvl human and Dev but what do I know? Keep on moaning about the same supposed need for a level cap increase on every p server you play. But realise this, this server has been the most successful so far and it is the only server which didnt raise the cap and didnt have stupidly high stats where you can 1 hit people. you'll see the server go empty the moment people realise capping is going to take forever and people get so strong they just run around destroying noobs all day like usually happens in high cap servers i dont know where you've been for the past 10 years m8
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[quote="INVISIBLEMAN"][quote="CHRONOS"]You clearly have no idea about this game and what it's actually about . Can't be bothered explaining I'm out [/quote]
ye only been playing it since it was released in Esoma and had two high lvl human and Dev but what do I know?
Keep on moaning about the same supposed need for a level cap increase on every p server you play. But realise this, this server has been the most successful so far and it is the only server which didnt raise the cap and didnt have stupidly high stats where you can 1 hit people.
you'll see the server go empty the moment people realise capping is going to take forever and people get so strong they just run around destroying noobs all day like usually happens in high cap servers
i dont know where you've been for the past 10 years m8[/quote]
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#37 2016/01/30 10:45:03 |
INVISIBLEMAN |
"WAKKAA"We play this game for the way it is, the levelling/stat system etc. If people want skill trees and talents then you're playing the wrong game lol coz that worked on every server that died right?
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[quote="INVISIBLEMAN"][quote="WAKKAA"]We play this game for the way it is, the levelling/stat system etc. If people want skill trees and talents then you're playing the wrong game lol
A cap raise for the longevity of the server will eventually be needed at some point, even a stats upon levelling system similar to dsoma after would make sense '.8 Dex 1.6 str 1.5 isn't' or whatever so the high dex stay dexterous and so on.
X[/quote]
coz that worked on every server that died right?[/quote]
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#38 2016/01/30 10:45:54 |
WAKKAA |
Not every server has the stability this one does. Raising the cap say 10 levels per year isn't going to break the game with the suggestion I Made.. You're looking for an argument lol
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#39 2016/01/30 10:48:09 |
WAKKAA |
More players will then come back which means more population.. Donations.. Sounds like a real bad idea doesn't it
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#40 2016/01/30 10:49:04 |
NUCLEAR |
Doesn't really matter how much time you try to give some players to cap they simply won't because they don't have what it takes, harsh truth.
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#41 2016/01/30 10:50:12 |
INVISIBLEMAN |
"WAKKAA"Not every server has the stability this one does. Raising the cap say 10 levels per year isn't going to break the game with the suggestion I Made.. You're looking for an argument lol just not a fan of simplistic backwards thinking. what are you going to do after the level increase and you're back to square one? Another level increase? what about the casuals? too little thought put into this and there are a multitude more options to make this game more interesting
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[quote="INVISIBLEMAN"][quote="WAKKAA"]Not every server has the stability this one does. Raising the cap say 10 levels per year isn't going to break the game with the suggestion I Made.. You're looking for an argument lol [/quote]
just not a fan of simplistic backwards thinking.
what are you going to do after the level increase and you're back to square one? Another level increase? what about the casuals?
too little thought put into this and there are a multitude more options to make this game more interesting[/quote]
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#42 2016/01/30 10:50:15 |
INVISIBLEMAN |
"NUCLEAR"Doesn't really matter how much time you try to give some players to cap they simply won't because they don't have what it takes, harsh truth. pretty sad really, i mean imagine the fun that could be had and the usercount if the game was more friendly to casuals. imagine if people could actually take part in GVW earlier?
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[quote="INVISIBLEMAN"][quote="NUCLEAR"]Doesn't really matter how much time you try to give some players to cap they simply won't because they don't have what it takes, harsh truth. [/quote]
pretty sad really, i mean imagine the fun that could be had and the usercount if the game was more friendly to casuals. imagine if people could actually take part in GVW earlier?[/quote]
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#43 2016/01/30 10:52:15 |
KINGJOHN |
Stop arguing with yourself chronos gawd ;) oj xxx
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#44 2016/01/30 10:52:28 |
WAKKAA |
I'n a casual, I love the game the way it is else I wouldn't be playing it 12 years after I first tried It
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#45 2016/01/30 10:52:49 |
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