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Lvl cap raise (Hsoma Only)

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If they can change how dex works after a set lvl, I'm sure they could change it after a set dex ?

Meaning you set the alterations higher than the top dex charactor
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[quote="JAHEIRA"]If they can change how dex works after a set lvl, I'm sure they could change it after a set dex ? Meaning you set the alterations higher than the top dex charactor[/quote]
"ISYLVER"Very likely that we will either:

A) Make dex gainable at the same rate past level 100 regardless of str deficit

Or

B) make it its very own stat which acts more on a per hit basis like con.


A) sounds best for players and easiest to implement..
Though, presuming the same bonuses would be removed from int/str mobs.. all we gona be doing is earning a set amount of dex/str and int with the levels xtra we have ..and its basically gona be the same as dsoma where we decide if we want for eg. 20 dex or 20 str or 20 int ( kind of like allocating stat points) , but we just do it the normal ( human) way .
Mayb a similar bonus system could be implemented, if we have enough mobs to chose from.. but make it so only lev 100+'s can gain stats from them.

Though ( again) any way of increasing stats is what's needed i guess..as long as we got the levs to gain, and the stats to gain .. all is good ^
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[quote="LUPISCUS"][quote="ISYLVER"]Very likely that we will either: A) Make dex gainable at the same rate past level 100 regardless of str deficit Or B) make it its very own stat which acts more on a per hit basis like con.[/quote] A) sounds best for players and easiest to implement.. Though, presuming the same bonuses would be removed from int/str mobs.. all we gona be doing is earning a set amount of dex/str and int with the levels xtra we have ..and its basically gona be the same as dsoma where we decide if we want for eg. 20 dex or 20 str or 20 int ( kind of like allocating stat points) , but we just do it the normal ( human) way . Mayb a similar bonus system could be implemented, if we have enough mobs to chose from.. but make it so only lev 100+'s can gain stats from them. Though ( again) any way of increasing stats is what's needed i guess..as long as we got the levs to gain, and the stats to gain .. all is good ^[/quote]
one point i would make, which im sure has been thought of is to make new mobs only give stats at lvl 101+ so that people who capped early arent losing out massively. If thats possible.
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[quote="MATTHEW"]one point i would make, which im sure has been thought of is to make new mobs only give stats at lvl 101+ so that people who capped early arent losing out massively. If thats possible.[/quote]
Also please raise free rested to like 80+ at least
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[quote="PIKUTIN"]Also please raise free rested to like 80+ at least[/quote]
"PIKUTIN"Also please raise free rested to like 80+ at least


Is that so you can still benefit from it! SHOTS!!!!


Serious note no doubt rested will go up anyway with cap raise
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[quote="CHRONOS"][quote="PIKUTIN"]Also please raise free rested to like 80+ at least[/quote] Is that so you can still benefit from it! SHOTS!!!! Serious note no doubt rested will go up anyway with cap raise [/quote]
"PIKUTIN"Also please raise free rested to like 80+ at least


Make free rested to lvl 100

Rested to 105

No rested 105 - 120
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[quote="ACAELUS"][quote="PIKUTIN"]Also please raise free rested to like 80+ at least[/quote] Make free rested to lvl 100 Rested to 105 No rested 105 - 120[/quote]
"CHRONOS"
"PIKUTIN"Also please raise free rested to like 80+ at least


Is that so you can still benefit from it! SHOTS!!!!


Serious note no doubt rested will go up anyway with cap raise


SHOTS FIRED, HEADSHOT OHHHHHHHHHHHHHH
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[quote="FLICKTHEBEAN"][quote="CHRONOS"][quote="PIKUTIN"]Also please raise free rested to like 80+ at least[/quote] Is that so you can still benefit from it! SHOTS!!!! Serious note no doubt rested will go up anyway with cap raise [/quote] SHOTS FIRED, HEADSHOT OHHHHHHHHHHHHHH[/quote]
Flickthebean worstlvl92EU, or should i say worstlvl92UK?!
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[quote="PIKUTIN"]Flickthebean worstlvl92EU, or should i say worstlvl92UK?![/quote]
"MATTHEW"one point i would make, which im sure has been thought of is to make new mobs only give stats at lvl 101+ so that people who capped early arent losing out massively. If thats possible.


Absolutely. New mobs with no stat bonus that can only be hunted by lvl101+.

One for Int,
One for Str (or possibly two, one for those with high str, and one for those with high dex but low str, but both give the same gains).

That's all the change for hsoma needed IMO. Anything else is potentially over-complicating something that doesn't need to be complicated.
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[quote="CYROX"][quote="MATTHEW"]one point i would make, which im sure has been thought of is to make new mobs only give stats at lvl 101+ so that people who capped early arent losing out massively. If thats possible.[/quote] Absolutely. New mobs with no stat bonus that can only be hunted by lvl101+. One for Int, One for Str (or possibly two, one for those with high str, and one for those with high dex but low str, but both give the same gains). That's all the change for hsoma needed IMO. Anything else is potentially over-complicating something that doesn't need to be complicated.[/quote]
I think once you're into high 80's/90's it takes some serious levelling hours to run out of rested as it is, does anyone actually struggle with keeping rested above 0 by this point? Specially since rested regain was doubled....
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[quote="DEIMOS"]I think once you're into high 80's/90's it takes some serious levelling hours to run out of rested as it is, does anyone actually struggle with keeping rested above 0 by this point? Specially since rested regain was doubled....[/quote]
dsoma seems pretty well ' sorted'' with new plans and stats for re-allocation kinda thing.
Any specifics or plans for the human side that we can know about yet?
ty in advance
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[quote="LUPISCUS"]dsoma seems pretty well ' sorted'' with new plans and stats for re-allocation kinda thing. Any specifics or plans for the human side that we can know about yet? ty in advance [/quote]
ok.. say a character @ lev 98 was 120 dex 171 str 100 int he has 300% to do .. only viable option is to get 30ish more int before capping at 100 and 100%
If this guy did no more int , and wanted to stay at 100 int... When the cap + comes in 2-3 months.. would he be able to gain dex or str for the remaining 300% he has before lev 100 , before starting any new levs above 100?

I ask this , coz a few lev 95+ ish ppl aint playing anymore . Im wondering if they are waiting for more stats in the new added levels
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[quote="LUPISCUS"]ok.. say a character @ lev 98 was 120 dex 171 str 100 int he has 300% to do .. only viable option is to get 30ish more int before capping at 100 and 100% If this guy did no more int , and wanted to stay at 100 int... When the cap + comes in 2-3 months.. would he be able to gain dex or str for the remaining 300% he has before lev 100 , before starting any new levs above 100? I ask this , coz a few lev 95+ ish ppl aint playing anymore . Im wondering if they are waiting for more stats in the new added levels[/quote]
"LUPISCUS"dsoma seems pretty well ' sorted'' with new plans and stats for re-allocation kinda thing.
Any specifics or plans for the human side that we can know about yet?
ty in advance


Would be great to get a update
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[quote="ACAELUS"][quote="LUPISCUS"]dsoma seems pretty well ' sorted'' with new plans and stats for re-allocation kinda thing. Any specifics or plans for the human side that we can know about yet? ty in advance [/quote] Would be great to get a update[/quote]
"LUPISCUS"ok.. say a character @ lev 98 was 120 dex 171 str 100 int he has 300% to do .. only viable option is to get 30ish more int before capping at 100 and 100%
If this guy did no more int , and wanted to stay at 100 int... When the cap + comes in 2-3 months.. would he be able to gain dex or str for the remaining 300% he has before lev 100 , before starting any new levs above 100?

I ask this , coz a few lev 95+ ish ppl aint playing anymore . Im wondering if they are waiting for more stats in the new added levels


Obviously better of doing int. Because you have hit Str cap doing dex will be loosing out on stats
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[quote="ACAELUS"][quote="LUPISCUS"]ok.. say a character @ lev 98 was 120 dex 171 str 100 int he has 300% to do .. only viable option is to get 30ish more int before capping at 100 and 100% If this guy did no more int , and wanted to stay at 100 int... When the cap + comes in 2-3 months.. would he be able to gain dex or str for the remaining 300% he has before lev 100 , before starting any new levs above 100? I ask this , coz a few lev 95+ ish ppl aint playing anymore . Im wondering if they are waiting for more stats in the new added levels[/quote] Obviously better of doing int. Because you have hit Str cap doing dex will be loosing out on stats[/quote]
my question is... if you left it till after lev cap+.. would dex and str be possible with new mobs... or put simply

After lev cap + .. can under lev 100 gain stats from new mobs?
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[quote="LUPISCUS"]my question is... if you left it till after lev cap+.. would dex and str be possible with new mobs... or put simply After lev cap + .. can under lev 100 gain stats from new mobs?[/quote]

 

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