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Lvl cap raise (Hsoma Only)

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"FLICKTHEBEAN"BLG spawns are both terrible with more than 2 players there, if trying to make a new mob that'll be a very busy hunting ground, the main thing to be looked at is respawn rate. Perhaps something like dsoma AB hunting, nice spread out hunting rather than a clustered group, along with good respawn rate, if it's needed. A new map would be ideal.


Blg spawn is only terrable because of the kill rate tho.. if the new mobs take longer to kill and can only tank 1 or 2 at once it wont be as bad.
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[quote="ACAELUS"][quote="FLICKTHEBEAN"]BLG spawns are both terrible with more than 2 players there, if trying to make a new mob that'll be a very busy hunting ground, the main thing to be looked at is respawn rate. Perhaps something like dsoma AB hunting, nice spread out hunting rather than a clustered group, along with good respawn rate, if it's needed. A new map would be ideal.[/quote] Blg spawn is only terrable because of the kill rate tho.. if the new mobs take longer to kill and can only tank 1 or 2 at once it wont be as bad.[/quote]
But long kills are extremely boring, most MMOs have paper mobs u just chunk through, don't get that after DW on here, even late blg they don't die quick enough. In my opinion. Guessing they'll have more of everything including HP, though.
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[quote="FLICKTHEBEAN"]But long kills are extremely boring, most MMOs have paper mobs u just chunk through, don't get that after DW on here, even late blg they don't die quick enough. In my opinion. Guessing they'll have more of everything including HP, though.[/quote]
yeh, i've hardly played since capping con. if i play regular again ill prob just devil it cause i cba with the bonus stats stuff to bridge between where i am and the non bonus stat mobs, i just dont see a point. i may have in the past been up for it if cliffing was even still a thing or mobs could be easier kited like abs but nah. kiting devilfish+ is really not doing it for me and im not leveling a tank

and don't give me that just go dws or some nonsense and get less stats. if im going to play i want to be the best like everyone else.
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[quote="TYPHIN"]yeh, i've hardly played since capping con. if i play regular again ill prob just devil it cause i cba with the bonus stats stuff to bridge between where i am and the non bonus stat mobs, i just dont see a point. i may have in the past been up for it if cliffing was even still a thing or mobs could be easier kited like abs but nah. kiting devilfish+ is really not doing it for me and im not leveling a tank and don't give me that just go dws or some nonsense and get less stats. if im going to play i want to be the best like everyone else. [/quote]
The blg struggle was real, especially with all the people tanking for someone else or tanking a second account and hogging up the mobs.
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[quote="JHAELIEN"]The blg struggle was real, especially with all the people tanking for someone else or tanking a second account and hogging up the mobs.[/quote]
There needs to be a range of new mobs...

blg are 140 str so have new mobs for example 160, 180 and 200 str

So depending on your str depends on which one you can hunt at cap raise. Don't forget people who are capped dont necessarily have anywhere near capped str or int.

same goes for new int mobs. And if new mobs are going to have no stat bonus then to stop people from capping each mob before moving on, Just make the drops better on the later mobs so people are more willing to move on.
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[quote="MATTHEW"]There needs to be a range of new mobs... blg are 140 str so have new mobs for example 160, 180 and 200 str So depending on your str depends on which one you can hunt at cap raise. Don't forget people who are capped dont necessarily have anywhere near capped str or int. same goes for new int mobs. And if new mobs are going to have no stat bonus then to stop people from capping each mob before moving on, Just make the drops better on the later mobs so people are more willing to move on.[/quote]
Depending on drop rate you want mobs to die faster so you can get more items!
If mobs take longer to kill then I reckon drop rates should be increased.... assuming these new mobs have a decent drop file?
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[quote="HOARDER"]Depending on drop rate you want mobs to die faster so you can get more items! If mobs take longer to kill then I reckon drop rates should be increased.... assuming these new mobs have a decent drop file?[/quote]
Any confirmation on what way hsoma is gonna be after cap raise ?
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[quote="MATTHEW"]Any confirmation on what way hsoma is gonna be after cap raise ?[/quote]
"MATTHEW"Any confirmation on what way hsoma is gonna be after cap raise ?


Would be nice to here from a Gm was hoping for cap raise by end of Aug
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[quote="ACAELUS"][quote="MATTHEW"]Any confirmation on what way hsoma is gonna be after cap raise ?[/quote] Would be nice to here from a Gm was hoping for cap raise by end of Aug[/quote]
ISYLVERS new potential armor for hsoma





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[quote="JAHEIRA"]ISYLVERS new potential armor for hsoma [img]http://myth-of-soma.com/Gallery/Uploads/4ba43dde579030351aa19d9d8383580a.PNG[/img] [img]http://myth-of-soma.com/Gallery/Uploads/b855bb031aab8a75cb15f47f317f5214.PNG[/img] [/quote]
"JAHEIRA"ISYLVERS new potential armor for hsoma







If we are having more re-colour please can they not be noob armour...
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[quote="TABORLIN"][quote="JAHEIRA"]ISYLVERS new potential armor for hsoma [img]http://myth-of-soma.com/Gallery/Uploads/4ba43dde579030351aa19d9d8383580a.PNG[/img] [img]http://myth-of-soma.com/Gallery/Uploads/b855bb031aab8a75cb15f47f317f5214.PNG[/img] [/quote] If we are having more re-colour please can they not be noob armour... [/quote]
"TABORLIN"

If we are having more re-colour please can they not be noob armour...


why what difference does it make ? would u rather just have bone armor recoloured 5 different ways ?
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[quote="JAHEIRA"][quote="TABORLIN"] If we are having more re-colour please can they not be noob armour... [/quote] why what difference does it make ? would u rather just have bone armor recoloured 5 different ways ?[/quote]
Just a note: This armour will likely be an armour entirely focused around attack with very little defense. It's more of an event type armour like what we'd see in the Hallo set etc.

More points on this will be revealed as we get further a long with it.
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[quote="ISYLVER"]Just a note: This armour will likely be an armour entirely focused around attack with very little defense. It's more of an event type armour like what we'd see in the Hallo set etc. More points on this will be revealed as we get further a long with it. [/quote]
shadow/dark armor best armor anyways :D
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[quote="MANTICORE"]shadow/dark armor best armor anyways :D[/quote]
Also uploaded potential skins for dsoma.

Note: I'm not sure on the female version as it feels a bit too light/soccer mom style for dsoma - we may have to tweak it ha.
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[quote="ISYLVER"]Also uploaded potential skins for dsoma. Note: I'm not sure on the female version as it feels a bit too light/soccer mom style for dsoma - we may have to tweak it ha. [/quote]
"JAHEIRA"
"TABORLIN"

If we are having more re-colour please can they not be noob armour...


why what difference does it make ? would u rather just have bone armor recoloured 5 different ways ?


Yes.. noob armour is noob armour as the developers obviously saved the best rendered armour weps untill last.

It doesn't have to be bone either. There is lots to choose from.

Could use shadow, dsoma armour, plate..
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[quote="TABORLIN"][quote="JAHEIRA"][quote="TABORLIN"] If we are having more re-colour please can they not be noob armour... [/quote] why what difference does it make ? would u rather just have bone armor recoloured 5 different ways ?[/quote] Yes.. noob armour is noob armour as the developers obviously saved the best rendered armour weps untill last. It doesn't have to be bone either. There is lots to choose from. Could use shadow, dsoma armour, plate..[/quote]

 

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