Author | Content | Date |
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RENOWN |
Hey!
I have had a few conversations over this weekend do event.. the general feeling is from a lot is that the rates are actually a refreshing change and I believe a lot of the capped players would agree, the more the merrier.. What I’m trying to say is.. how about until the next cap raise, upping the rates to the same as this weekend, giving the casuals capping potential, thus increasing the number of players capped and able to PvP in events.. Thoughts?
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[quote="RENOWN"]Hey!
I have had a few conversations over this weekend do event.. the general feeling is from a lot is that the rates are actually a refreshing change and I believe a lot of the capped players would agree, the more the merrier..
What I’m trying to say is.. how about until the next cap raise, upping the rates to the same as this weekend, giving the casuals capping potential, thus increasing the number of players capped and able to PvP in events..
Thoughts? [/quote]
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#1 2019/08/05 22:59:15 |
EVOLVE |
+1 It will save the user count from going lower again, it's been a nice refreshing change seeing all these players around at different mob spawns
games defo better when its more lively and active |
#2 2019/08/05 23:03:49 |
BRAINSTORM |
yeah these rates seem perfect lol
isnt to fast isnt to slow its just perfect +1 for these rates :D |
#3 2019/08/05 23:17:47 |
ARTHAS |
I loved this event, feels like I actually made some genuine progress. So I for one would be very happy to see things stay this way. I don't think it will happen but I'd be all for it if it did.
I know there'll be lots for, and there will also be a lot of push back from some already capped players, but the sheer usercount over this weekend speaks volumes. More people on the server benefits everyone. Giant +1 from me :)
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[quote="ARTHAS"]I loved this event, feels like I actually made some genuine progress. So I for one would be very happy to see things stay this way. I don't think it will happen but I'd be all for it if it did.
I know there'll be lots for, and there will also be a lot of push back from some already capped players, but the sheer usercount over this weekend speaks volumes. More people on the server benefits everyone.
Giant +1 from me :)
[/quote]
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#4 2019/08/05 23:33:25 |
SAL3M |
+1
I would be much more likely to play regularly if the rates were set as they have been for the event. I think that it should be made much easier to get to endgame and then maybe change up POS so that it is non-zero sum whilst being capped (only x amount of pos farmable per player per soma day) and have a POS shop for best upgrades etc to focus the whole thing around PvP more so than grinding. POS has to be PK based rather than just RvR under this system ofc.
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[quote="SAL3M"]+1
I would be much more likely to play regularly if the rates were set as they have been for the event.
I think that it should be made much easier to get to endgame and then maybe change up POS so that it is non-zero sum whilst being capped (only x amount of pos farmable per player per soma day) and have a POS shop for best upgrades etc to focus the whole thing around PvP more so than grinding.
POS has to be PK based rather than just RvR under this system ofc.[/quote]
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#5 2019/08/05 23:40:37 |
POISON |
+1
I enjoyed the weekend rates... I cannot play night and day as some can ( no insuts intended) so I managed to do approx 60% over the past few days... I still have 4 levels to cap... so really would be inspired to play as much as I have over these few days if the rates were set as they have been :)
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[quote="POISON"]+1
I enjoyed the weekend rates... I cannot play night and day as some can ( no insuts intended) so I managed to do approx 60% over the past few days... I still have 4 levels to cap... so really would be inspired to play as much as I have over these few days if the rates were set as they have been :)[/quote]
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#6 2019/08/05 23:52:57 |
RENOWN |
Any thoughts from capped players?
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#7 2019/08/05 23:55:30 |
GENTRY |
+1
:d |
#8 2019/08/06 00:00:54 |
MOOSE |
+1 with pk on :D
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#9 2019/08/06 00:33:09 |
SUBXERO |
+1
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#10 2019/08/06 06:41:39 |
SABREWOLF |
I feel that x3 was too fast, +1 on a slight increase maybe x1.5
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#11 2019/08/06 07:00:58 |
SPIDERRICO |
"SABREWOLF"I feel that x3 was too fast, +1 on a slight increase maybe x1.5 agreed, it was too fast. shud just do 2 weeks a montht heres a double drop/double exp |
#12 2019/08/06 07:21:18 |
SKATT420 |
1.5x rates for entire august would be nice
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#13 2019/08/06 07:57:05 |
DOUAVACADO |
Personally these rates would be far to fast
The current normal rates are fine, just let rested build up |
#14 2019/08/06 07:58:44 |
RAZOR |
The rates were great I managed to make excuses and get on when I thought I couldn't and get some good work in, but its a double edged sword. I don't feel like grinding so hard now, would rather wait until the next double exp event.
At the same time if rates are upped and everyone hits cap, those who enjoy the levelling experience of soma will disappear. Its a bit of a dilemma. Edit: I just want to add that the crafting rates boost were amazing, At that rate it is still a challenge to get to 150 skill, I made it to 125 from 104 with 30000 attempts and theres still another slow at 140.
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[quote="RAZOR"]The rates were great I managed to make excuses and get on when I thought I couldn't and get some good work in, but its a double edged sword. I don't feel like grinding so hard now, would rather wait until the next double exp event.
At the same time if rates are upped and everyone hits cap, those who enjoy the levelling experience of soma will disappear. Its a bit of a dilemma.
Edit: I just want to add that the crafting rates boost were amazing, At that rate it is still a challenge to get to 150 skill, I made it to 125 from 104 with 30000 attempts and theres still another slow at 140.[/quote]
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#15 2019/08/06 08:01:46 |
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