Author | Content | Date |
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AFRO |
"RAVENSOUL"The speed in which a player/character levels is that by the time they start wanting/needing evasion armour faster weapons etc they have near on nothing worth trading with. conti (if pvp is off) should not get an increase/same rate as a pvp map. there are plenty of hero items and quest for low levellers to take advantage of, especially now since they don't need to start with +50 mobs. Getting 4 to 5% eva set is as low as paying 1-2 sd so its not a valid issue to worry about. Having said that leaving rates as they are for PVE and increasing the pvp will work well.
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[quote="AFRO"][quote="RAVENSOUL"]The speed in which a player/character levels is that by the time they start wanting/needing evasion armour faster weapons etc they have near on nothing worth trading with.
So even mentioning lowering the drop rates on any possible PvE maps would push players away from Soma.
Increase the drop rates on the PvP maps and on conti for RvR by all means the risk of being attack versus the extra rewards is a worthwhile addition, but leave any PvE maps as is now regarding drop rates.[/quote]
conti (if pvp is off) should not get an increase/same rate as a pvp map.
there are plenty of hero items and quest for low levellers to take advantage of, especially now since they don't need to start with +50 mobs.
Getting 4 to 5% eva set is as low as paying 1-2 sd so its not a valid issue to worry about.
Having said that leaving rates as they are for PVE and increasing the pvp will work well.[/quote]
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#16 2020/11/28 17:15:02 |
DEIMOS |
"ZYZZ" I dislike the option, mainly because being involved in pvp shouldnt be punished imo. That and everyone has alt chars they can easily leave at angel moral to farm/buy stuff it defeats the point in the gm bothering Most games actively reward pvp this game goes the opposite, dont get it
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[quote="DEIMOS"][quote="ZYZZ"]
Increased drop rates for the PvP area, but also improve on the moral system so that it goes above +74 and below -74, meaning if you really do go deep deep devil itll mean something. Then for the above angel players give them benefits for example even cheaper pots/materials from shops/ new moral above angel which gives you a boost in drop chance etc.
I'll add more to this later when I'm home.[/quote]
I dislike the option, mainly because being involved in pvp shouldnt be punished imo. That and everyone has alt chars they can easily leave at angel moral to farm/buy stuff it defeats the point in the gm bothering
Most games actively reward pvp this game goes the opposite, dont get it[/quote]
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#17 2020/11/28 17:15:44 |
MIKELOWREY |
"DEIMOS" +100! |
#18 2020/11/28 17:31:57 |
TYROZET |
I like the split
PvE maps drop only barr so items can't be farmed but give slower xp to also stop people just botting and speed leveling PvP maps give x2 drops, no immunity, no crying to Isylver As a happy medium perhaps a mag spawn on the PvE map with 50% reduction in drop rate? Do not turn off PK on conti we need to encourage interaction not disable it, if you don't want any PvP go to a PvE map I would like to go as far to say there is no tps/tp cool down on a PvP map
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[quote="TYROZET"]I like the split
PvE maps drop only barr so items can't be farmed but give slower xp to also stop people just botting and speed leveling
PvP maps give x2 drops, no immunity, no crying to Isylver
As a happy medium perhaps a mag spawn on the PvE map with 50% reduction in drop rate?
Do not turn off PK on conti we need to encourage interaction not disable it, if you don't want any PvP go to a PvE map
I would like to go as far to say there is no tps/tp cool down on a PvP map [/quote]
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#19 2020/11/28 17:38:44 |
POTE |
So drops are controlled by whoceber is online in the "pvp" guilds? :s
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#20 2020/11/28 19:01:22 |
OPENTHEDOOR |
"DEIMOS""ZYZZ" Not as clever as some people with knowing what can and cannot be done, but if it’s a pvp war, I dont think moral drop should be a thing. I don’t know how you would get the server to recognize this though.
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[quote="OPENTHEDOOR"][quote="DEIMOS"][quote="ZYZZ"]
Increased drop rates for the PvP area, but also improve on the moral system so that it goes above +74 and below -74, meaning if you really do go deep deep devil itll mean something. Then for the above angel players give them benefits for example even cheaper pots/materials from shops/ new moral above angel which gives you a boost in drop chance etc.
I'll add more to this later when I'm home.[/quote]
I dislike the option, mainly because being involved in pvp shouldnt be punished imo. That and everyone has alt chars they can easily leave at angel moral to farm/buy stuff it defeats the point in the gm bothering
Most games actively reward pvp this game goes the opposite, dont get it[/quote]
Not as clever as some people with knowing what can and cannot be done, but if it’s a pvp war, I dont think moral drop should be a thing. I don’t know how you would get the server to recognize this though.
[/quote]
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#21 2020/11/28 19:05:43 |
MIKELOWREY |
"OPENTHEDOOR" https://myth-of-soma.com/Forum/Thread.asp?ID=39546&title=No+morale+loss+map%2Farea&Page=1
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[quote="MIKELOWREY"][quote="OPENTHEDOOR"]
Not as clever as some people with knowing what can and cannot be done, but if it’s a pvp war, I dont think moral drop should be a thing. I don’t know how you would get the server to recognize this though.
[/quote]
[url]https://myth-of-soma.com/Forum/Thread.asp?ID=39546&title=No+morale+loss+map%2Farea&Page=1[/url][/quote]
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#22 2020/11/28 19:30:54 |
AXOM |
I like the idea, however as mentioned it’ll become a numbers game... you’ll end up in the same situation as now where hunting is based on who can be on line for PvP.
It’ll end up as SS or similar... as it stands. Maybe something along the lines of rewards for hunting in spot ‘A’ then you have 1hr in spot ‘B’ which is improved drops etc...
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[quote="AXOM"]I like the idea, however as mentioned it’ll become a numbers game... you’ll end up in the same situation as now where hunting is based on who can be on line for PvP.
It’ll end up as SS or similar... as it stands.
Maybe something along the lines of rewards for hunting in spot ‘A’ then you have 1hr in spot ‘B’ which is improved drops etc... [/quote]
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#23 2020/11/28 23:17:32 |
AFRO |
The purpose of this idea is to avoid having anymore PVE/PK conflicts and any immunity abuse.
Its not true that hunting is based on who can be online for PVP... If we keep current drop rates for PVE and an improved rates for PVP then its not an issue for PVE players/hunting in peace??.. they will not be forced or need to go to PVP maps if they don't want to. It will encourage pvpers to log on as a group for x hours to hunt higher rate and will bring back players that enjoy that part of the game... This is how a lot of modern games work these days anyways.. like albion, eve online and where amazon new world was/is heading to when it finally gets released.
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[quote="AFRO"]The purpose of this idea is to avoid having anymore PVE/PK conflicts and any immunity abuse.
Its not true that hunting is based on who can be online for PVP...
If we keep current drop rates for PVE and an improved rates for PVP then its not an issue for PVE players/hunting in peace??.. they will not be forced or need to go to PVP maps if they don't want to.
It will encourage pvpers to log on as a group for x hours to hunt higher rate and will bring back players that enjoy that part of the game...
This is how a lot of modern games work these days anyways.. like albion, eve online and where amazon new world was/is heading to when it finally gets released.
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#24 2020/11/28 23:51:39 |
DETHRONE |
Botters paradise
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#25 2020/11/28 23:53:01 |
AFRO |
"DETHRONE"Botters paradise Yeah agreed with you on that but it still happens when pk constantly gets turned off or when they force immunity on themselves - botters is a separate issue that should be dealt with but lets not mix it up in this thread.
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[quote="AFRO"][quote="DETHRONE"]Botters paradise[/quote]
Yeah agreed with you on that but it still happens when pk constantly gets turned off or when they force immunity on themselves - botters is a separate issue that should be dealt with but lets not mix it up in this thread.[/quote]
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#26 2020/11/28 23:54:53 |
YAGUDO |
Sounds like a set up for legit monopolisation... Favour to who has the numbers
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#27 2020/11/29 11:46:39 |
N_1 |
"YAGUDO"Sounds like a set up for legit monopolisation... Favour to who has the numbers wow haha no suprise coming from someone who actively abuses immunity |
#28 2020/11/29 12:22:30 |
GENTRY |
"N_1""YAGUDO"Sounds like a set up for legit monopolisation... Favour to who has the numbers If someone was gaining immunity without using an immunity pot or taking 2 deaths, you could then call it "immunity abuse". Other than that, you just need to give that ego a nice old rest🥰
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[quote="GENTRY"][quote="N_1"][quote="YAGUDO"]Sounds like a set up for legit monopolisation... Favour to who has the numbers[/quote]
wow haha no suprise coming from someone who actively abuses immunity [/quote]
If someone was gaining immunity without using an immunity pot or taking 2 deaths, you could then call it "immunity abuse". Other than that, you just need to give that ego a nice old rest🥰[/quote]
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#29 2020/11/29 12:27:55 |
BIG_KEV |
-1 don't like this idea. As stated above, it only benefits the bigger groups. I'm mainly PVE player and if this happens i think it would drive PVE players away
Just my opinion |
#30 2020/11/29 12:39:48 |
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