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Evasion

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"GHOSTLORD"…. I also agree with yoshi that a dex build should have an advantage about the same as minimal damage. Since it's harder to get 100% than min dmg and it'll mean less int and/or str I'm ok with it.



"GHOSTLORD"
…. In my opinion minimum damage and 100% evasion are the same type of thing. However, min damage < evasion. Therefore evasion should be harder and longer to get.



"SYLVERANGEL"
i remember also that you need at least a certain amount of eva gear to get 100% on esoma



"GHOSTLORD"It's only the last 20%. I can tell this with high certainty.


"GHOSTLORD"…. Anyway I'm quite happy with the way hsoma eva works atm.





"IPHIOS"And in every one of those threads it's been said it's never been the GM's intention to make it possible.

You chose to ignore that.



Really Iphios ? Seems pretty clear to me.

Jac.

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[quote="JACKELPUP"][quote="GHOSTLORD"]…. I also agree with yoshi that a dex build should have an advantage about the same as minimal damage. Since it's harder to get 100% than min dmg and it'll mean less int and/or str I'm ok with it. [/quote] [quote="GHOSTLORD"] …. In my opinion minimum damage and 100% evasion are the same type of thing. However, min damage < evasion. Therefore evasion should be harder and longer to get. [/quote] [quote="SYLVERANGEL"] i remember also that you need at least a certain amount of eva gear to get 100% on esoma [/quote] [quote="GHOSTLORD"]It's only the last 20%. I can tell this with high certainty.[/quote] [quote="GHOSTLORD"]…. Anyway I'm quite happy with the way hsoma eva works atm.[/quote] [quote="IPHIOS"]And in every one of those threads it's been said it's never been the GM's intention to make it possible. You chose to ignore that. [/quote] Really Iphios ? Seems pretty clear to me. Jac. [/quote]
Rofl s0rc. That post.... First Adrian Chiles gets sacked and then this. Its been a great day.
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[quote="BRAINDATA"]Rofl s0rc. That post.... First Adrian Chiles gets sacked and then this. Its been a great day.[/quote]
You definitely can not read, when did I say 600damage on dummy with weaken is overpowered? I said weaken should be removed. Full stop that is. Then said 600 damage on dummy is over powered. These are 2 different points. Want me to educate you to read?
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[quote="HURRICANE"]You definitely can not read, when did I say 600damage on dummy with weaken is overpowered? I said weaken should be removed. Full stop that is. Then said 600 damage on dummy is over powered. These are 2 different points. Want me to educate you to read? [/quote]
"S0RCERER"
"HURRICANE"For weaken you cast it, and it does x2 damage, not hard, for a retard like you it must be hard to understand


Alright I'll have to educate you, though I might be wasting my time given how dim you've been in your previous posts.

Damage is calculated after AT and DEF are subtracted from each other, same with MA and MD.

Weaken Damage is also calculated after MA and MD and only then it is multiplied by 2.

Your idiotic post clearly suggests that 600 damage on the dummy is "Overpowered".

The training dummy has 10 magic defence.

To do 600 damage on the training dummy you would require 310 magic attack.

Let's say we're using Dragon's Breath...
310 (MA) - 10 (MD) = 300
300 * 2 (Weaken's multiplier) = 600.

Now, you're shooting someone with 150 int who has no magic defence gear.

310 (MA) - 150 (MD) - 10 (Blue magic skill) = 150
150 * 2 (Weaken's multiplier) = 300.

Now let's put some magic defence gear on...

Nightmare set with ring of fighters (not even tagged Nightmare gear)

Averages out at 36 magic defence.

310 (MA) - 150 - 10 - 36 = 114
114 * 2 (Weaken's multiplier) = 228

For every point of magic defence, you reduce your damage intake by 2 damage.

Of course, someone as dense as you fails to realise that this means having 97 int when fighting people with 150int does not mean magic is overpowered, it means you're as daft as your low int is and you can't get your head around it.


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[quote="QUIMM"][quote="S0RCERER"][quote="HURRICANE"]For weaken you cast it, and it does x2 damage, not hard, for a retard like you it must be hard to understand [/quote] Alright I'll have to educate you, though I might be wasting my time given how dim you've been in your previous posts. Damage is calculated after AT and DEF are subtracted from each other, same with MA and MD. Weaken Damage is also calculated after MA and MD and only then it is multiplied by 2. Your idiotic post clearly suggests that 600 damage on the dummy is "Overpowered". The training dummy has 10 magic defence. To do 600 damage on the training dummy you would require 310 magic attack. Let's say we're using Dragon's Breath... 310 (MA) - 10 (MD) = 300 300 * 2 (Weaken's multiplier) = 600. Now, you're shooting someone with 150 int who has no magic defence gear. 310 (MA) - 150 (MD) - 10 (Blue magic skill) = 150 150 * 2 (Weaken's multiplier) = 300. Now let's put some magic defence gear on... Nightmare set with ring of fighters (not even tagged Nightmare gear) Averages out at 36 magic defence. 310 (MA) - 150 - 10 - 36 = 114 114 * 2 (Weaken's multiplier) = 228 For every point of magic defence, you reduce your damage intake by 2 damage. Of course, someone as dense as you fails to realise that this means having 97 int when fighting people with 150int does not mean magic is overpowered, it means you're as daft as your low int is and you can't get your head around it.[/quote] [img]http://stream1.gifsoup.com/view4/3327048/rap-battle-parody-o.gif[/img][/quote]
"HURRICANE"You definitely can not read, when did I say 600damage on dummy with weaken is overpowered? I said weaken should be removed. Full stop that is. Then said 600 damage on dummy is over powered. These are 2 different points. Want me to educate you to read?


Do you have a forum multi or do you have a memory of a goldfish?

"HURRICANE"Weaken should be taken out of the game tbh. 600 damage on the dummy is over powered


I'm not sure in what way i'm supposed to have read that, but to me it quite clearly shows that you said that 600 damage on the dummy is over powered in pretty much those exact words.

Go outside and get some air, I think that raisin in your skull is deprived of oxygen.

600 damage on the dummy is not possible by any character ingame without weaken, please... stop digging, it's embarrassing.
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[quote="S0RCERER"][quote="HURRICANE"]You definitely can not read, when did I say 600damage on dummy with weaken is overpowered? I said weaken should be removed. Full stop that is. Then said 600 damage on dummy is over powered. These are 2 different points. Want me to educate you to read? [/quote] Do you have a forum multi or do you have a memory of a goldfish? [quote="HURRICANE"]Weaken should be taken out of the game tbh. 600 damage on the dummy is over powered[/quote] I'm not sure in what way i'm supposed to have read that, but to me it quite clearly shows that you said that 600 damage on the dummy is over powered in pretty much those exact words. Go outside and get some air, I think that raisin in your skull is deprived of oxygen. 600 damage on the dummy is not possible by any character ingame without weaken, please... stop digging, it's embarrassing.[/quote]
"S0RCERER"
"YOSHIMITSU"If its reduced further, it will ruin people's characters. Not only that, people will just go more brute str /int rather then an even balance with str/dex


Let's say it's reduced further to 90% eva cap.

You will be hit once every 10 attacks.

Is that game breaking?


Yes, if it's going to be nerfed even more ill drop knuckle and get an axe instantly. Having high evasion on people at least allows me to survive the utter pounding I'd get if the cap was 90%
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[quote="YOSHIMITSU"][quote="S0RCERER"][quote="YOSHIMITSU"]If its reduced further, it will ruin people's characters. Not only that, people will just go more brute str /int rather then an even balance with str/dex[/quote] Let's say it's reduced further to 90% eva cap. You will be hit once every 10 attacks. Is that game breaking?[/quote] Yes, if it's going to be nerfed even more ill drop knuckle and get an axe instantly. Having high evasion on people at least allows me to survive the utter pounding I'd get if the cap was 90% [/quote]
"YOSHIMITSU"
"S0RCERER"
"YOSHIMITSU"If its reduced further, it will ruin people's characters. Not only that, people will just go more brute str /int rather then an even balance with str/dex


Let's say it's reduced further to 90% eva cap.

You will be hit once every 10 attacks.

Is that game breaking?


Yes, if it's going to be nerfed even more ill drop knuckle and get an axe instantly. Having high evasion on people at least allows me to survive the utter pounding I'd get if the cap was 90%


Wouldn't call one hit in ten an utter pounding, but we can agree to disagree :p
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[quote="S0RCERER"][quote="YOSHIMITSU"][quote="S0RCERER"][quote="YOSHIMITSU"]If its reduced further, it will ruin people's characters. Not only that, people will just go more brute str /int rather then an even balance with str/dex[/quote] Let's say it's reduced further to 90% eva cap. You will be hit once every 10 attacks. Is that game breaking?[/quote] Yes, if it's going to be nerfed even more ill drop knuckle and get an axe instantly. Having high evasion on people at least allows me to survive the utter pounding I'd get if the cap was 90% [/quote] Wouldn't call one hit in ten an utter pounding, but we can agree to disagree :p[/quote]
"S0RCERER"
"YOSHIMITSU"
"S0RCERER"
"YOSHIMITSU"If its reduced further, it will ruin people's characters. Not only that, people will just go more brute str /int rather then an even balance with str/dex


Let's say it's reduced further to 90% eva cap.

You will be hit once every 10 attacks.

Is that game breaking?


Yes, if it's going to be nerfed even more ill drop knuckle and get an axe instantly. Having high evasion on people at least allows me to survive the utter pounding I'd get if the cap was 90%


Wouldn't call one hit in ten an utter pounding, but we can agree to disagree :p


With 145 str at cap and heavily relying on evasion when you've got 3-4 people bowing you non stop is an utter pounding if they have 171 str. Trust me, they hurt :(
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[quote="YOSHIMITSU"][quote="S0RCERER"][quote="YOSHIMITSU"][quote="S0RCERER"][quote="YOSHIMITSU"]If its reduced further, it will ruin people's characters. Not only that, people will just go more brute str /int rather then an even balance with str/dex[/quote] Let's say it's reduced further to 90% eva cap. You will be hit once every 10 attacks. Is that game breaking?[/quote] Yes, if it's going to be nerfed even more ill drop knuckle and get an axe instantly. Having high evasion on people at least allows me to survive the utter pounding I'd get if the cap was 90% [/quote] Wouldn't call one hit in ten an utter pounding, but we can agree to disagree :p[/quote] With 145 str at cap and heavily relying on evasion when you've got 3-4 people bowing you non stop is an utter pounding if they have 171 str. Trust me, they hurt :([/quote]
My reaction to everything Hurri and Jackelpup have to say. Yeah, lets get rid of weaken boys op.

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[quote="REXOB"]My reaction to everything Hurri and Jackelpup have to say. Yeah, lets get rid of weaken boys op. [img]https://farm6.staticflickr.com/5491/10574265464_449a1b2b96.jpg[/img][/quote]
#100 in the 100% evasion DreamCrush
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[quote="IPHIOS"][url=https://www.youtube.com/watch?v=Ys1ShRxuAnY]#100 in the 100% evasion DreamCrush[/url][/quote][/quote]
"IPHIOS"#100 in the 100% evasion DreamCrush




#100 in the 100% evasion
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[quote="YOSHIMITSU"][quote="IPHIOS"][url=https://www.youtube.com/watch?v=Ys1ShRxuAnY]#100 in the 100% evasion DreamCrush[/url][/quote][/quote] [url=https://www.youtube.com/watch?v=dQw4w9WgXcQ]#100 in the 100% evasion[/url][/quote]
1) Stop the spam

2) This thread better be worth a response.

3) We said from the get go (there will be quotes somewhere on SomaDev) that we nerfed dodge and hero so people couldn't get 100% evasion. Unfortunately people still managed it, so we nerfed the max to 99% (1 in 100 hits ouch)

4) Honestly sometimes I see moaning just for the sake of it. This is a prime example.

5) Economical factors as you hunt with 100% evasion you use ZERO potions meaning the economy takes a hit. The reagent vendor is out of pocket and will have to crawl the streets of soma at night as no one is buying her potions.

Apologies for the sarcasm but there is nothing to discuss here. Perhaps we tweak it further maybe the dreaded 98% mark.

With the greatest respect to Ghostlords comments he specialises in dsoma. Thus he may not have considered the impact it has on the hsoma economy.
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[quote="ISYLVER"]1) Stop the spam 2) This thread better be worth a response. 3) We said from the get go (there will be quotes somewhere on SomaDev) that we nerfed dodge and hero so people couldn't get 100% evasion. Unfortunately people still managed it, so we nerfed the max to 99% (1 in 100 hits ouch) 4) Honestly sometimes I see moaning just for the sake of it. This is a prime example. 5) Economical factors as you hunt with 100% evasion you use ZERO potions meaning the economy takes a hit. The reagent vendor is out of pocket and will have to crawl the streets of soma at night as no one is buying her potions. Apologies for the sarcasm but there is nothing to discuss here. Perhaps we tweak it further maybe the dreaded 98% mark. With the greatest respect to Ghostlords comments he specialises in dsoma. Thus he may not have considered the impact it has on the hsoma economy.[/quote]
Thank you for your considered response.

Not all of us were around from the "get go" and were not aware that it was your intention to not allow 100% evasion.

Can I ask why 100% is so bad it has to be made impossible rather than just made more difficult to achieve ?

Jac
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[quote="JACKELPUP"]Thank you for your considered response. Not all of us were around from the "get go" and were not aware that it was your intention to not allow 100% evasion. Can I ask why 100% is so bad it has to be made impossible rather than just made more difficult to achieve ? Jac[/quote]
See reasons above.
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[quote="ISYLVER"]See reasons above.[/quote]
Lol he just told you!

I think 99% is quite fair, it's practically 100%!
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[quote="BLANK"]Lol he just told you! I think 99% is quite fair, it's practically 100%![/quote]

 

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