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idea for pkers.....

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didnt kno u had 150+ skill jah .... ddint kno u did ur own upgrades tbh
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[quote="LUPISCUS"]didnt kno u had 150+ skill jah .... ddint kno u did ur own upgrades tbh[/quote]
You learn something new everyday.
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[quote="JHAELIEN"]You learn something new everyday.[/quote]
on the ''rolling odds'' or ''accumulator'' tables as listed somewhere else.......... then surely fails would help? or is my maths not very good?
I got no great gear..coz i aint done that much upgrading...but my hunch is.. fails do help..u can see a pattern of success/ fails..and altho far from failproof... there is some sort of pattern/cycle going on
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[quote="LUPISCUS"]on the ''rolling odds'' or ''accumulator'' tables as listed somewhere else.......... then surely fails would help? or is my maths not very good? I got no great gear..coz i aint done that much upgrading...but my hunch is.. fails do help..u can see a pattern of success/ fails..and altho far from failproof... there is some sort of pattern/cycle going on[/quote]
The only thing that works is making back ups.
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[quote="OPENTHEDOOR"]The only thing that works is making back ups.[/quote]
"OPENTHEDOOR"The only thing that works is making back ups.

This, you'll never catch me upgrading anything I only have one of, some people do it and it works for them but from personal experience my shit always fails.

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[quote="JHAELIEN"][quote="OPENTHEDOOR"]The only thing that works is making back ups.[/quote] This, you'll never catch me upgrading anything I only have one of, some people do it and it works for them but from personal experience my shit always fails. [/quote]
Halberd of Might[Legendary] Halberd of Might+5
Attack : 34~70
Weight : 16
Durability : 3562
Speed : A+(638)

Req. Str : 102
Req. Skill : 127


backups were hard to find
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[quote="THE7THSEAL"][item post=91513 index=0] backups were hard to find[/quote]
Seen similar attack intense hom-m's that could have served as a back up to that tbh.
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[quote="JHAELIEN"]Seen similar attack intense hom-m's that could have served as a back up to that tbh.[/quote]
surprised u aint seen better training axes tbh
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[quote="THE7THSEAL"]surprised u aint seen better training axes tbh[/quote]
Pike[Legendary] Pike+5
Attack : 50~68
Weight : 14
Durability : 1753
Speed : A(759)

Req. Str : 106
Req. Skill : 137


52 failers later. oh right it doesnt work.
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[quote="MONSTERMAN"][item post=91517 index=0] 52 failers later. oh right it doesnt work.[/quote]
I've ripped 6/7 intense BWA's with 65/66/67 max attacks. Back ups are there just need to find them.
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[quote="OPENTHEDOOR"]I've ripped 6/7 intense BWA's with 65/66/67 max attacks. Back ups are there just need to find them.[/quote]
me n monster used fails...and no back ups required ;p
Just luck i guess ^
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[quote="LUPISCUS"]me n monster used fails...and no back ups required ;p Just luck i guess ^[/quote]
And I know someone that made an item 0 to +6 without fails (DT).

The best I've done is make an item from 0 to +4 in 10 seconds (ToW, no fails, just dragged the same items in 4 times consecutively)

What's your point Lupi and MM? Your and mine anecdotal evidence means nothing in the grand scheme of things

We sometimes get lucky. That's all there is to it.
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[quote="JARAGOONDOO"]And I know someone that made an item 0 to +6 without fails (DT). The best I've done is make an item from 0 to +4 in 10 seconds (ToW, no fails, just dragged the same items in 4 times consecutively) What's your point Lupi and MM? Your and mine anecdotal evidence means nothing in the grand scheme of things We sometimes get lucky. That's all there is to it.[/quote]
No point at all. Was simply asking if the ''rolling tables'' as described by flick earlier..... would be affected postivley by using fails.?
Thats what i was asking and would like opinions to
Using the rolling odds..and maths involved.. it seems compelling evidence that using fails must help?
Dunno...right or wrong?
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[quote="LUPISCUS"]No point at all. Was simply asking if the ''rolling tables'' as described by flick earlier..... would be affected postivley by using fails.? Thats what i was asking and would like opinions to Using the rolling odds..and maths involved.. it seems compelling evidence that using fails must help? Dunno...right or wrong?[/quote]
"THE7THSEAL"surprised u aint seen better training axes tbh


Seen 71 max intense hom-m's, more than back up material, as openthedoor said there's a backup for everything. Intense M tags are on par with their regular legendary counterparts.
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[quote="JHAELIEN"][quote="THE7THSEAL"]surprised u aint seen better training axes tbh[/quote] Seen 71 max intense hom-m's, more than back up material, as openthedoor said there's a backup for everything. Intense M tags are on par with their regular legendary counterparts.[/quote]
"LUPISCUS"No point at all. Was simply asking if the ''rolling tables'' as described by flick earlier..... would be affected postiveily by using fails.?
Thats what i was asking and would like opinions to


Oh, ok. My apologies. When i read your last comment I thought you were being sarcastic. My bad.

My opinion on fails is they DO make a difference. But that difference is neither negative or positive (so there's no point using them). That's the nature of RNG.
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[quote="JARAGOONDOO"][quote="LUPISCUS"]No point at all. Was simply asking if the ''rolling tables'' as described by flick earlier..... would be affected postiveily by using fails.? Thats what i was asking and would like opinions to[/quote] Oh, ok. My apologies. When i read your last comment I thought you were being sarcastic. My bad. My opinion on fails is they DO make a difference. But that difference is neither negative or positive (so there's no point using them). That's the nature of RNG.[/quote]

 

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