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idea for pkers.....

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"J0K3R"Jac if you are being accommodated with tps res scrolls (no cap) and a cap on who can hit you, then why shud we have the same hardships as esoma when been made more "comfy blanket" for you?

If your requests are being looked at for the part of the game you like why shouldn't some for pking as tht the part of game I like,

Now I'm not saying griefing is acceptable but I enjoy the occasional pk and happy to leave gypsy as it is if restrictions are same as esoma... if you understand my point


I have said it in previous threads and I'll say it here. Just return the PK system to what we saw during ESoma. The narrative of the game views PK'ing as a bad thing and the mechanics via the punishments that the game originally dished out to PK'ers reflects that. Under the ESoma system victims of PK attacks can rest assured that perpetrators are dealt with appropriately and discouraged from griefing and those that PK can be sure that they do have some influence over a hunting area, possibility of a good drop and enjoy the role-play of an outsider in a game that aims to steer players into the same path. In addition, the GMs are far less likely to have to resort to the 'PK-off' switch as the system is self-managing.
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[quote="RTPR"][quote="J0K3R"]Jac if you are being accommodated with tps res scrolls (no cap) and a cap on who can hit you, then why shud we have the same hardships as esoma when been made more "comfy blanket" for you? If your requests are being looked at for the part of the game you like why shouldn't some for pking as tht the part of game I like, Now I'm not saying griefing is acceptable but I enjoy the occasional pk and happy to leave gypsy as it is if restrictions are same as esoma... if you understand my point [/quote] I have said it in previous threads and I'll say it here. Just return the PK system to what we saw during ESoma. The narrative of the game views PK'ing as a bad thing and the mechanics via the punishments that the game originally dished out to PK'ers reflects that. Under the ESoma system victims of PK attacks can rest assured that perpetrators are dealt with appropriately and discouraged from griefing and those that PK can be sure that they do have some influence over a hunting area, possibility of a good drop and enjoy the role-play of an outsider in a game that aims to steer players into the same path. In addition, the GMs are far less likely to have to resort to the 'PK-off' switch as the system is self-managing. [/quote]
"JACKELPUP"-


4) No reason for pkers to lose stats dying grey here if the people they pk don't either lol.

On points, 5,6 and 10 I hope you're joking there or maybe you genuinely have no idea that a fair amount weren't the original owners.
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[quote="JHAELIEN"][quote="JACKELPUP"]-[/quote] 4) No reason for pkers to lose stats dying grey here if the people they pk don't either lol. On points, 5,6 and 10 I hope you're joking there or maybe you genuinely have no idea that a fair amount weren't the original owners. [/quote]
"JACKELPUP"
"BRITKING95
Can you explain how it is abused now and it wasn't in Esoma please jac?



Esoma;
1) it was much harder to cap and there was no "elitist group".
2) High level drops were significantly harder to acquire and far less abundant
3) Far fewer bosses, less opportunities
4) PKers would lose stats for dying grey (something that the PKers here have failed to mention here)
5) Virtually no shared accounts
6) Virtually no "bought" or "borrowed" or "gifted" characters
7) Almost impossible to level an alt
8) No one paid to have their character levelled to 100
9) No one had access to sufficient numbers of level 100 characters to camp bosses
10) No one had access to high level PKers and other characters. If they chose to PK then they were stuck with the consequence. That is now circumvented by using a bought/borrowed/shared/etc character which circumvents the PK consequences
11) Because the consequence of PKing here is significantly less than esoma (accepting there has just been some changes, although they are defeated by "10" above) "grieffing" or targeting players has little or no consequence.

... I can go on but you get the point.

Jac



Ok i assume from what you have said your experience of esoma was vastly different from many others, i'd like to touch on a few of your examples just to enlighten you a little bit which tbh is actually annoying because it sounds like you had a perfect experience.

1)There certainly wasn't an elitist group to the extent of the one there currently is, due to usercount it's an inevitable situation we have atm. (again you can't bash someone for sticking to the game)

5)"Virtually no shared accounts" ; I'm sorry to break it to you but at a guess 60% of Esoma users experienced some form of account sharing possibly a higher ratio than now.

6) "Virtually no "bought" or "borrowed" or "gifted" characters" ; Please don't be so naive on this subject there was a thread a few days ago where 2 chars were discussing a transaction of 1 mill barr for a lvl 60 sommit knuxor dev char, not to mention fleshtuh being gifted away, burnzy being bought (who had hacked hp due to love story with gm) salvator.... just to name a few.



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[quote="BRITKING95"][quote="JACKELPUP"][quote="BRITKING95] Can you explain how it is abused now and it wasn't in Esoma please jac?[/quote] Esoma; 1) it was much harder to cap and there was no "elitist group". 2) High level drops were significantly harder to acquire and far less abundant 3) Far fewer bosses, less opportunities 4) PKers would lose stats for dying grey (something that the PKers here have failed to mention here) 5) Virtually no shared accounts 6) Virtually no "bought" or "borrowed" or "gifted" characters 7) Almost impossible to level an alt 8) No one paid to have their character levelled to 100 9) No one had access to sufficient numbers of level 100 characters to camp bosses 10) No one had access to high level PKers and other characters. If they chose to PK then they were stuck with the consequence. That is now circumvented by using a bought/borrowed/shared/etc character which circumvents the PK consequences 11) Because the consequence of PKing here is significantly less than esoma (accepting there has just been some changes, although they are defeated by "10" above) "grieffing" or targeting players has little or no consequence. ... I can go on but you get the point. Jac [/quote] Ok i assume from what you have said your experience of esoma was vastly different from many others, i'd like to touch on a few of your examples just to enlighten you a little bit which tbh is actually annoying because it sounds like you had a perfect experience. 1)There certainly wasn't an elitist group to the extent of the one there currently is, due to usercount it's an inevitable situation we have atm. (again you can't bash someone for sticking to the game) 5)"Virtually no shared accounts" ; I'm sorry to break it to you but at a guess 60% of Esoma users experienced some form of account sharing possibly a higher ratio than now. 6) "Virtually no "bought" or "borrowed" or "gifted" characters" ; Please don't be so naive on this subject there was a thread a few days ago where 2 chars were discussing a transaction of 1 mill barr for a lvl 60 sommit knuxor dev char, not to mention fleshtuh being gifted away, burnzy being bought (who had hacked hp due to love story with gm) salvator.... just to name a few. [/quote]
There were more multies on esoma than there are zeros in a googlplex dude...
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[quote="XKF"]There were more multies on esoma than there are zeros in a googlplex dude...[/quote]
I am aware that there were issues with account sharing/selling.

However, I am also aware of the mind-blowing trouble it all caused with characters being returned to their original owners.

I am aware of items too (like the winners necklace)

None of it was of the scale like here though ......

So, no, I am not joking and no, I didn't have a "perfect" world. I got PKed a lot (never grieffed) and I actually listed the names of the people I would kill once I became strong enough because they had killed me (all part of the game). I never reached a high enough level (like most people).

Here, it is substantially faster to level, easy to pay people to do it for you and "some" people are able to upgrade items that were, frankly, impossible back on esoma.

Jac



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[quote="JACKELPUP"]I am aware that there were issues with account sharing/selling. However, I am also aware of the mind-blowing trouble it all caused with characters being returned to their original owners. I am aware of items too (like the winners necklace) None of it was of the scale like here though ...... So, no, I am not joking and no, I didn't have a "perfect" world. I got PKed a lot (never grieffed) and I actually listed the names of the people I would kill once I became strong enough because they had killed me (all part of the game). I never reached a high enough level (like most people). Here, it is substantially faster to level, easy to pay people to do it for you and "some" people are able to upgrade items that were, frankly, impossible back on esoma. Jac [/quote]
"XKF"There were more multies on esoma than there are zeros in a googlplex dude...



Say it on your main and don't hide then ....
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[quote="JACKELPUP"][quote="XKF"]There were more multies on esoma than there are zeros in a googlplex dude...[/quote] Say it on your main and don't hide then .... [/quote]
Jac please stop talking utter shite. It's painful.
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[quote="NOTMAT"]Jac please stop talking utter shite. It's painful. [/quote]
"JACKELPUP"
"XKF"There were more multies on esoma than there are zeros in a googlplex dude...



Say it on your main and don't hide then ....


This is my main... 0.o
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[quote="XKF"][quote="JACKELPUP"][quote="XKF"]There were more multies on esoma than there are zeros in a googlplex dude...[/quote] Say it on your main and don't hide then .... [/quote] This is my main... 0.o[/quote]
"JACKELPUP"I actually listed the names of the people I would kill once I became strong enough because they had killed me (all part of the game). I never reached a high enough level (like most people).


Because the amount of multies was off the chart so no surprise you couldn't catch them and believe me everyone has that list both esoma and here, myself included however I think I killed off my list already.

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[quote="JHAELIEN"][quote="JACKELPUP"]I actually listed the names of the people I would kill once I became strong enough because they had killed me (all part of the game). I never reached a high enough level (like most people).[/quote] Because the amount of multies was off the chart so no surprise you couldn't catch them and believe me everyone has that list both esoma and here, myself included however I think I killed off my list already. [/quote]
"NOTMAT"Jac please stop talking utter shite. It's painful.



Truth hurts, does it?
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[quote="JACKELPUP"][quote="NOTMAT"]Jac please stop talking utter shite. It's painful. [/quote] Truth hurts, does it? [/quote]
"JACKELPUP"
"NOTMAT"Jac please stop talking utter shite. It's painful.



Truth hurts, does it?


It would be fine if the majority of what you said was the truth, the fact is it's a guess on your behalf of how many people actually share chars and how many have paid guys to level their chars again you attack this group of people on the sly because they are the dominant force, Lets put it this way No_mercy at it's peak would easily rival them even now (had they not given/sold/whatever there items) why is nobody bashing them for leaving and creating this gap of power? they certainly were not grieff'd and gave as good as they got.
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[quote="BRITKING95"][quote="JACKELPUP"][quote="NOTMAT"]Jac please stop talking utter shite. It's painful. [/quote] Truth hurts, does it? [/quote] It would be fine if the majority of what you said was the truth, the fact is it's a guess on your behalf of how many people actually share chars and how many have paid guys to level their chars again you attack this group of people on the sly because they are the dominant force, Lets put it this way No_mercy at it's peak would easily rival them even now (had they not given/sold/whatever there items) why is nobody bashing them for leaving and creating this gap of power? they certainly were not grieff'd and gave as good as they got.[/quote]
Esoma had more multis, account sharing/selling and item selling by a country mile. As usual you're just talking utter bollocks and once again dropping in pathetic comments about your upgrade/gear conspiracy.
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[quote="NOTMAT"]Esoma had more multis, account sharing/selling and item selling by a country mile. As usual you're just talking utter bollocks and once again dropping in pathetic comments about your upgrade/gear conspiracy. [/quote]
REDHEARTED PK THOSE WHO ARE NOT FRIENDS.

You could win the nobel peace prize, have cured cancer and starvation in Africa...

...just watch ur ass in the Shanis pit
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[quote="JANE"]REDHEARTED PK THOSE WHO ARE NOT FRIENDS. You could win the nobel peace prize, have cured cancer and starvation in Africa... ...just watch ur ass in the Shanis pit[/quote]
Let's also not forget how players used to legit bullshit gn into transferring characters to different accounts that didn't even belong to them in the first place and gn would fall for it and transfer them lol. No idea how it was done but it happened multiple times.
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[quote="JHAELIEN"]Let's also not forget how players used to legit bullshit gn into transferring characters to different accounts that didn't even belong to them in the first place and gn would fall for it and transfer them lol. No idea how it was done but it happened multiple times.[/quote]
"BRITKING95"
…. again you attack this group of people on the sly because they are the dominant force



Wrong. I actually stood up for dominant force. I attacked a small minority. Re-read please.



"NOTMAT"Esoma had more multis, account sharing/selling and item selling by a country mile.



I am very happy to stand corrected if I am wrong. I do remember the problems and I do remember the consequences of those events. If there were a clandestine number of other such events then I could not know. What I DO know is that the number overt instances on here is far greater than any number of overt instances on Esoma. Quid pro quo, I am still right. Nevertheless, I will accept I am wrong if I am.



"NOTMAT" once again dropping in pathetic comments about your upgrade/gear conspiracy.



Interesting. I have never discussed any such theory with you. That “suggests” you are hiding behind a character that I HAVE discussed it with. Care to mention which?

For the avoidance of doubt, with regards to upgrades, I have solicited the aid of a professor of mathematics (this is what you are referring to). Given the number of “upgraded items” (actually identified by Finito) it is mathematically “improbable” to have achieved them. It is possible with sufficient upgrade items (infinite number of monkeys etc.) but since resources are limited (even failers) it is mathematically “most improbable” to achieve what has been accomplished.

Specifically, a “coin” has no memory and each flip of a coin has an equal chance of coming down heads or tails (no matter what the history). The same, in principle, would apply to upgrades.

However, a small number of people (who will not thank me for this) are able to manage such upgrades without access to the necessary quantity of upgrade items.

Flick recently published stats on another thread. It is mathematically (almost) impossible to achieve +8 on anything given those stats unless you had an overwhelming number of that upgrade item.

“Failers” are mathematically irrelevant.

Therefore, the professor concluded that there must be an additional factor involved (what, he does not know because he does not know or understand the game).

That leads to the inevitable conclusion that there is “something” that can be known that aids the process. Not necessarily a bug – but something nevertheless.

I am totally satisfied that “some” people know of it and most of us do not. A quick peep at the database by the GMs ought to show who managed the upgrades and how they did it.

Whether it is part of the game or exploitation, I do not know.

I don’t need to justify this – common sense tells you that “something is going on”.


"JHAELIEN"Let's also not forget how players used to legit bullshit gn into transferring characters to different accounts that didn't even belong to them in the first place and gn would fall for it and transfer them lol.



Yes, that’s very true and part of the “trouble” I was referring to. Pavv being a case in point.


Jac



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[quote="JACKELPUP"][quote="BRITKING95"] …. again you attack this group of people on the sly because they are the dominant force[/quote] Wrong. I actually stood up for dominant force. I attacked a small minority. Re-read please. [quote="NOTMAT"]Esoma had more multis, account sharing/selling and item selling by a country mile. [/quote] I am very happy to stand corrected if I am wrong. I do remember the problems and I do remember the consequences of those events. If there were a clandestine number of other such events then I could not know. What I DO know is that the number overt instances on here is far greater than any number of overt instances on Esoma. Quid pro quo, I am still right. Nevertheless, I will accept I am wrong if I am. [quote="NOTMAT"] once again dropping in pathetic comments about your upgrade/gear conspiracy. [/quote] Interesting. I have never discussed any such theory with you. That “suggests” you are hiding behind a character that I HAVE discussed it with. Care to mention which? For the avoidance of doubt, with regards to upgrades, I have solicited the aid of a professor of mathematics (this is what you are referring to). Given the number of “upgraded items” (actually identified by Finito) it is mathematically “improbable” to have achieved them. It is possible with sufficient upgrade items (infinite number of monkeys etc.) but since resources are limited (even failers) it is mathematically “most improbable” to achieve what has been accomplished. Specifically, a “coin” has no memory and each flip of a coin has an equal chance of coming down heads or tails (no matter what the history). The same, in principle, would apply to upgrades. However, a small number of people (who will not thank me for this) are able to manage such upgrades without access to the necessary quantity of upgrade items. Flick recently published stats on another thread. It is mathematically (almost) impossible to achieve +8 on anything given those stats unless you had an overwhelming number of that upgrade item. “Failers” are mathematically irrelevant. Therefore, the professor concluded that there must be an additional factor involved (what, he does not know because he does not know or understand the game). That leads to the inevitable conclusion that there is “something” that can be known that aids the process. Not necessarily a bug – but something nevertheless. I am totally satisfied that “some” people know of it and most of us do not. A quick peep at the database by the GMs ought to show who managed the upgrades and how they did it. Whether it is part of the game or exploitation, I do not know. I don’t need to justify this – common sense tells you that “something is going on”. [quote="JHAELIEN"]Let's also not forget how players used to legit bullshit gn into transferring characters to different accounts that didn't even belong to them in the first place and gn would fall for it and transfer them lol.[/quote] Yes, that’s very true and part of the “trouble” I was referring to. Pavv being a case in point. Jac [/quote]

 

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