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The Server - Drastic action

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Haha no way evil!! 10mins of being scared is enough for me :P traced you earlier and you came through so I logged off!
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[quote="MITCHY"]Haha no way evil!! 10mins of being scared is enough for me :P traced you earlier and you came through so I logged off![/quote]
Why not just have a go at fighting? I run through blg regular and people just warp which I don't really get, pos is useless so ignoring that it's a bit of fun and free warp when you die seeing as items aren't dropped in vod, the random times for longer periods sounds good to me ;D save me running a big circle for
10 minutes without finding anyone lol
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[quote="DEIMOS"]Why not just have a go at fighting? I run through blg regular and people just warp which I don't really get, pos is useless so ignoring that it's a bit of fun and free warp when you die seeing as items aren't dropped in vod, the random times for longer periods sounds good to me ;D save me running a big circle for 10 minutes without finding anyone lol[/quote]
If you guys didn't two hit me and rinse pots I would have some fun with you but as it stands there's no balance and it's a waste :(
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[quote="MITCHY"]If you guys didn't two hit me and rinse pots I would have some fun with you but as it stands there's no balance and it's a waste :([/quote]
If you guys didn't two hit me and rinse pots I would have some fun with you but as it stands there's no balance and it's a waste :(
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[quote="MITCHY"]If you guys didn't two hit me and rinse pots I would have some fun with you but as it stands there's no balance and it's a waste :([/quote]
Devil wotw %needs adjusting they are far too strong now there seems to be far more devils than humans at wotw these days. It was 4 humans vs about 5 archers a spear 2 axe 3 knux and 2 sword, archers 2-3 hit most ppl sword 2 hits knuckle unpottable.

Please consider lowering devil % back down or humans will still be losing while on 100%
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[quote="DIMEBAG"]Devil wotw %needs adjusting they are far too strong now there seems to be far more devils than humans at wotw these days. It was 4 humans vs about 5 archers a spear 2 axe 3 knux and 2 sword, archers 2-3 hit most ppl sword 2 hits knuckle unpottable. Please consider lowering devil % back down or humans will still be losing while on 100%[/quote]
% be nice but Just need more humans :)
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[quote="FN"]% be nice but Just need more humans :) [/quote]
That fine but humans 3 hit me with magic if weekened and that near capped, none of you complained about % when humans owned for about 4-6weeks running. Dev % has to stay high now due to majority of devs having 120-130 md in full robes. Hsoma has always had the numbers against dsoma you just need them to turn up
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[quote="DEIMOS"]That fine but humans 3 hit me with magic if weekened and that near capped, none of you complained about % when humans owned for about 4-6weeks running. Dev % has to stay high now due to majority of devs having 120-130 md in full robes. Hsoma has always had the numbers against dsoma you just need them to turn up[/quote]
"DIMEBAG"Devil wotw %needs adjusting they are far too strong now there seems to be far more devils than humans at wotw these days. It was 4 humans vs about 5 archers a spear 2 axe 3 knux and 2 sword, archers 2-3 hit most ppl sword 2 hits knuckle unpottable.

Please consider lowering devil % back down or humans will still be losing while on 100%


I think it's safe to say that the % is about as close to a natural balance as it gets. If we'd intervene someone would always get shafted.
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[quote="GHOSTLORD"][quote="DIMEBAG"]Devil wotw %needs adjusting they are far too strong now there seems to be far more devils than humans at wotw these days. It was 4 humans vs about 5 archers a spear 2 axe 3 knux and 2 sword, archers 2-3 hit most ppl sword 2 hits knuckle unpottable. Please consider lowering devil % back down or humans will still be losing while on 100%[/quote] I think it's safe to say that the % is about as close to a natural balance as it gets. If we'd intervene someone would always get shafted.[/quote]
Devils damage is rediculous at higher % on my lvl 93 dsoma sword I can 2-3 hit most lvl 100 humans and that's just in basic gear. Think devil % should be capped around 70ish% to stop them not showing up till % is redic high then going on a month long winning spree.
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[quote="DIMEBAG"]Devils damage is rediculous at higher % on my lvl 93 dsoma sword I can 2-3 hit most lvl 100 humans and that's just in basic gear. Think devil % should be capped around 70ish% to stop them not showing up till % is redic high then going on a month long winning spree. [/quote]
This isn't the thread for this Dimebag, it's changed enough already. What you need to do is go in game, get your humans to actually attend the war.. Because currently a fraction of you show up. Devils are massively outnumbered in usercount as well as capped players. Can't tell whether it's because no other guilds fancy helping DL's attempt to win the maps, or there isn't enough incentive to own Conti, raise 10% to 15%.. Add skill/con mobs to Conti castle.

I thought the war last night was decent, was actually suprised the humans didn't bother to contest throne.
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[quote="TARKA"]This isn't the thread for this Dimebag, it's changed enough already. What you need to do is go in game, get your humans to actually attend the war.. Because currently a fraction of you show up. Devils are massively outnumbered in usercount as well as capped players. Can't tell whether it's because no other guilds fancy helping DL's attempt to win the maps, or there isn't enough incentive to own Conti, raise 10% to 15%.. Add skill/con mobs to Conti castle. I thought the war last night was decent, was actually suprised the humans didn't bother to contest throne.[/quote]
Speaking of conti can we get it so there is a higher % increase when hunting actually in conti, give people an incentive to risk hunting there like 10% other maps 15% in conti
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[quote="DEIMOS"]Speaking of conti can we get it so there is a higher % increase when hunting actually in conti, give people an incentive to risk hunting there like 10% other maps 15% in conti[/quote]
Silly idea maybe, but is it possible to have a wh for all to use. For example I've found lots of lower lvl items which are good but I throw them / npc them because I can never catch people online to give away. I know Damon's have some open accounts with stuff on to help new players. Just a though.
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[quote="MITCHY"]Silly idea maybe, but is it possible to have a wh for all to use. For example I've found lots of lower lvl items which are good but I throw them / npc them because I can never catch people online to give away. I know Damon's have some open accounts with stuff on to help new players. Just a though.[/quote]
any chance of splitting the race % into different sections.. Say for devils 80% md 70% attack 70% def, could make it so it wasnt just magic that hurt us.. And some str based chars might attend

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[quote="EVIL_JR"]any chance of splitting the race % into different sections.. Say for devils 80% md 70% attack 70% def, could make it so it wasnt just magic that hurt us.. And some str based chars might attend [/quote]
"EVIL_JR"any chance of splitting the race % into different sections.. Say for devils 80% md 70% attack 70% def, could make it so it wasnt just magic that hurt us.. And some str based chars might attend



The disparity in stats is a major hurdle for rvr events tbh....... mayb in new patch..the cap + one...humans might be able to get closer in stats.
other problem is humans playing devs/ vice versa.... co-operation and some skullduggery ( guild allegiances etc) makes it off- putting for ur average joe.. not in a big guild with a few dev players as well..makes it almost pointless attending.

Ppl say .. oh well..there's more humans than devs..thats why devs are stronger... thats a fair point...but when the human/dev players are all mixed up/ playin each other .. makes the point redundant.
Needs ..either dev/ human stats to be much closer...so no major advantage .. or
Separate dev and h-soma into 2 seperate games ..so no crossover.
tournaments/ gvws for each race kinda thing ..

wotw/ SS are just a mish mash of same players from guilds/allegiances/dev and humans/ no fun for ur average joe..trying to play the game as was proly intended.
imo ;o
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[quote="LUPISCUS"][quote="EVIL_JR"]any chance of splitting the race % into different sections.. Say for devils 80% md 70% attack 70% def, could make it so it wasnt just magic that hurt us.. And some str based chars might attend [/quote] The disparity in stats is a major hurdle for rvr events tbh....... mayb in new patch..the cap + one...humans might be able to get closer in stats. other problem is humans playing devs/ vice versa.... co-operation and some skullduggery ( guild allegiances etc) makes it off- putting for ur average joe.. not in a big guild with a few dev players as well..makes it almost pointless attending. Ppl say .. oh well..there's more humans than devs..thats why devs are stronger... thats a fair point...but when the human/dev players are all mixed up/ playin each other .. makes the point redundant. Needs ..either dev/ human stats to be much closer...so no major advantage .. or Separate dev and h-soma into 2 seperate games ..so no crossover. tournaments/ gvws for each race kinda thing .. wotw/ SS are just a mish mash of same players from guilds/allegiances/dev and humans/ no fun for ur average joe..trying to play the game as was proly intended. imo ;o [/quote]
"LUPISCUS"
"EVIL_JR"any chance of splitting the race % into different sections.. Say for devils 80% md 70% attack 70% def, could make it so it wasnt just magic that hurt us.. And some str based chars might attend



The disparity in stats is a major hurdle for rvr events tbh....... mayb in new patch..the cap + one...humans might be able to get closer in stats.
other problem is humans playing devs/ vice versa.... co-operation and some skullduggery ( guild allegiances etc) makes it off- putting for ur average joe.. not in a big guild with a few dev players as well..makes it almost pointless attending.

Ppl say .. oh well..there's more humans than devs..thats why devs are stronger... thats a fair point...but when the human/dev players are all mixed up/ playin each other .. makes the point redundant.
Needs ..either dev/ human stats to be much closer...so no major advantage .. or
Separate dev and h-soma into 2 seperate games ..so no crossover.
tournaments/ gvws for each race kinda thing ..

wotw/ SS are just a mish mash of same players from guilds/allegiances/dev and humans/ no fun for ur average joe..trying to play the game as was proly intended.
imo ;o


the truth has been spoken.
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[quote="MONSTERMAN"][quote="LUPISCUS"][quote="EVIL_JR"]any chance of splitting the race % into different sections.. Say for devils 80% md 70% attack 70% def, could make it so it wasnt just magic that hurt us.. And some str based chars might attend [/quote] The disparity in stats is a major hurdle for rvr events tbh....... mayb in new patch..the cap + one...humans might be able to get closer in stats. other problem is humans playing devs/ vice versa.... co-operation and some skullduggery ( guild allegiances etc) makes it off- putting for ur average joe.. not in a big guild with a few dev players as well..makes it almost pointless attending. Ppl say .. oh well..there's more humans than devs..thats why devs are stronger... thats a fair point...but when the human/dev players are all mixed up/ playin each other .. makes the point redundant. Needs ..either dev/ human stats to be much closer...so no major advantage .. or Separate dev and h-soma into 2 seperate games ..so no crossover. tournaments/ gvws for each race kinda thing .. wotw/ SS are just a mish mash of same players from guilds/allegiances/dev and humans/ no fun for ur average joe..trying to play the game as was proly intended. imo ;o [/quote] the truth has been spoken.[/quote]

 

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